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Changelog

This document is regenerated automatically from our systems at a time of a release.



0.15.5089

Release Meta Information

Built from Revision: 5089

Date: Wednesday, July 22, 2026

Revisions Since Last: 17 (5072)

Changes: 3 additions, 2 improvements, 12 fixes and 0 deletions.

Added

[Added] Added AA CPC with Shoulder protection

[Added] Added A18 with Shoulder protection

[Added] NIJ IIIA armor gamemat material preset

Improved

[Improved] AN-94 Animations

[Improved] MSV Gen II vest collider now uses NIJ IIIA gamemat

Fixed

[Fixed] Fixed T14 Hatch being able to be opened by enemy faction

[Fixed] Fixed 6Sh117 vest incorrectly spawning with plates inside; fixes #1383

[Fixed] Fixed certain A18 pouch presets blocking backpack slot; fixes #1396

[Fixed] Overlapping registration of the infantry and vehicle radial wheels; fixes #1404

[Fixed] 6B23 vest using the wrong collider material

[Fixed] Ratnik Azart pouch GUID issue

[Fixed] Collider errors in the Ratnik pouch prefabs

[Fixed] Fixed duplicate GUIDs in multiple prefabs; fixes #1418

[Fixed] Fixed clipping of USMC RAT boot through leg; fixes #1406

[Fixed] Fixed clipping of Rocky boot through leg; fixes #1381

[Fixed] Fixed some 6B47 variants not being able to equip cover; fixes #1405

[Fixed] Fixed B-lite strobe visible in first person while on helmet; fixes #1403

Deleted

0.15.5072

Release Meta Information

Built from Revision: 5072

Date: Sunday, July 12, 2026

Revisions Since Last: 1 (5071)

Changes: 0 additions, 0 improvements, 1 fixes and 0 deletions.

Added

Improved

Fixed

[Fixed] ActionContext issues with HelicopterContext & TurretContext

Deleted

0.15.5071

Release Meta Information

Built from Revision: 5071

Date: Saturday, July 11, 2026

Revisions Since Last: 2 (5069)

Changes: 0 additions, 0 improvements, 1 fixes and 0 deletions.

Added

Improved

Fixed

[Fixed] Fixed broken helicopter rockets

Deleted

0.15.5069

Release Meta Information

Built from Revision: 5069

Date: Saturday, July 11, 2026

Revisions Since Last: 5 (5064)

Changes: 1 additions, 0 improvements, 2 fixes and 0 deletions.

Added

[Added] Added A18 with neck protection

Improved

Fixed

[Fixed] Ars arma shoulder protection rig

[Fixed] Fixed playable factions in Combat Ops

Deleted

0.15.5064

Release Meta Information

Built from Revision: 5064

Date: Friday, July 10, 2026

Revisions Since Last: 32 (5032)

Changes: 15 additions, 13 improvements, 22 fixes and 0 deletions.

Added

[Added] Added 6B23 vest

[Added] Added MSV GII vest

[Added] Added 6SH117 rig

[Added] Added zenitco B50 handguard

[Added] Added zenitco PT-2 stock

[Added] Added PKM and PKP with zenitco mods

[Added] Heavy A18 pouch preset without backpack

[Added] FCS overlay

[Added] Thermal for vehicle turrets

[Added] Fire Suppression on T-14, Typhoon and K-17

[Added] ESS on T-14, Typhoon and K-17

[Added] HunterKiller on T-14

[Added] Towing Cable

[Added] Radar

[Added] HK416A5 VFG Variant

Improved

[Improved] K17, K4386, T14 animation graph now updated for 1.7 update

[Improved] Lead Indicator

[Improved] APS

[Improved] Fire Suppression

[Improved] HUD Icons

[Improved] Made wristwatch component more robust against null ref exceptions; fixes #1395

[Improved] HK416 was showing wrong name and description in Arsenal

[Improved] Editable entity catalog filter ordering

[Improved] HK416A5 Iron sight Fixed issue #1379

[Improved] HK416A5 Bipod bone

[Improved] Updated Combat Ops scenarios + added new script for maintaining the scenario

[Improved] Corrected the BUIS front sight core prefab configuration

[Improved] HK416A5 colliders

Fixed

[Fixed] T14 not able to switch seats; fixes #1157

[Fixed] T14 not able to pull out gunner when unconscious

[Fixed] K17 not able to pull out gunner when unconscious

[Fixed] K4386 not being able to pull out gunner when unconscious; fixes#1113

[Fixed] M4 ODG charging handle having the wrong material

[Fixed] Missing T14 door prompts icons

[Fixed] Missing T14 control repair point

[Fixed] Missing K17 door prompts icons

[Fixed] Missing K4386 door prompts icons

[Fixed] A18 light pouch rig preset was blocking backpack slot wrongly; fixes #1385

[Fixed] A18 pouch preset was holstering sidearm into wrong position; fixes #1391

[Fixed] Vehicle radial menu keybind

[Fixed] M4 BLK charging handle having the wrong material

[Fixed] Stacking issue with Ratnik vests

[Fixed] M40A1 weapon handling sound file errors

[Fixed] Various collider material errors

[Fixed] No plate 6B46 chest rig still came with plates; fixes #1388

[Fixed] Fixed wrong ground model ref in 6B46 vests

[Fixed] Fixed faction affiliation of ATACS G3 shirt and pants; fixes #1382

[Fixed] Fixed T14 Wreck model causing client crashes

[Fixed] V-Lite collider material errors

[Fixed] Radio pouches not updating correctly when spawning with or equipping a radio

Deleted

0.15.5032

Release Meta Information

Built from Revision: 5032

Date: Wednesday, June 24, 2026

Revisions Since Last: 7 (5025)

Changes: 0 additions, 0 improvements, 3 fixes and 0 deletions.

Added

Improved

Fixed

[Fixed] New 6B47 helmet cover showing up in first person; fixes #1380

[Fixed] Fixed T14, K17, K4386 salvage action position

[Fixed] Radial menu scripts for Arma Reforger v1.7.0.54 update; fixes #1387

Deleted

0.15.5025

Release Meta Information

Built from Revision: 5025

Date: Friday, June 19, 2026

Revisions Since Last: 70 (4955)

Changes: 16 additions, 20 improvements, 28 fixes and 2 deletions.

Added

[Added] EMR variant of A18 Scanda

[Added] TV Missile (WIP)

[Added] APS Hardkill System

[Added] Sound when deploying APS Softkill smokes

[Added] APS Hardkill/Softkill on T-14 for testing

[Added] Added new PMAG models, closes #1041

[Added] G3 black and tropic mc shirts

[Added] Ballistic computer (lead indicator)

[Added] Vehicle Radial Menu

[Added] HunterKiller V2 (WIP)

[Added] Reload for APS

[Added] HK416A5 to ION arsenal + minor fixes

[Added] USMC Raider/MARSOC URG-I Configurations

[Added] New GPS map config for Kolguyev and updated Arland + Everon

[Added] G3 for ion: black. for ru: atacs

[Added] M856 and M856A1 Tracer PMAG Prefabs

Improved

[Improved] Improved K17 rear ramp action can now be operated from the outside when opened

[Improved] Added G3 shirt LODs

[Improved] APS Softkill/Hardkill system by quadrant

[Improved] IR Missile lock detection and trajectory

[Improved] ESS system

[Improved] Vehicle fire suppression

[Improved] Binoculars function as laser designator

[Improved] IR/TV/Laser Missiles can now be reloaded

[Improved] Reduced multicam saturation and brightness on all vests

[Improved] Reduced EMR saturation and brightness on all vests

[Improved] G3 shirt camo

[Improved] Multiple vehicle functionalities can be accessed via radial menu

[Improved] RHS_2DSightComponent to V3 providing thermal vision support

[Improved] Improvement pass on URG-I M4A1s (Texture improvements, LODs, other fixes/refinements)

[Improved] Commander turret sight stabilization

[Improved] G3 textures

[Improved] Added new g3 stuff in ion arsenal

[Improved] Patch support for g3 shirts

[Improved] Added black g3 for ru

[Improved] Distributed PMAGs to MEF units

Fixed

[Fixed] Fixed K17 hull tan had disable interior probe disabled

[Fixed] Potential fix for hanging WorldEditor when loading RHS

[Fixed] Separate K17 doors mesh

[Fixed] Fixed: reverted changes from revision 4903 which removed mesh morphing as they no longer crash the engine; fixes #1370

[Fixed] Fixed various PKP bugs; casings were clipping, sights were misaligned; fixes #1358

[Fixed] HK416 had bad collider material assigned

[Fixed] Fixed missing plate from PKP bipod

[Fixed] Fixed K17 Textures Disabled Interior Probe on exterior textures

[Fixed] Fixed K17 separate Ramp Mesh

[Fixed] Fixed K17 ramp action

[Fixed] Fixed windowed PMAGS animations

[Fixed] Fixed animated mags not animating when reloaded out of inventory; fixes #1332

[Fixed] Jamming on guided missiles against APS Softkill

[Fixed] UTurn on Guided Laser Riding Missile (velocity forces straight flight on erratic locks)

[Fixed] Inconsistency with LWR and IWR (now correctly warns of IR and Laser threats)

[Fixed] Unweighted g3 pants LOD

[Fixed] Add class to the config selection on the MapGeneratorPlugin

[Fixed] UpdateMapDescriptors VME errors on the RHS_OrionGPSMapWidgetComponent

[Fixed] Black g3 roughness

[Fixed] PMAG texture errors

[Fixed] 2A42 magazine prefab errors

[Fixed] Kord 127x108 magazine prefab errors

[Fixed] Tucha smoke magazine prefab errors

[Fixed] 6B50 Goggles showing up in first person

[Fixed] Various prefabs having incorrect preview settings

[Fixed] Fixed missing film grain on NVGs

[Fixed] USMC platoon leaders missing magazines because undefined target storage in InventoryStorageManagerComponent

[Fixed] Rearming the T-14 'Armata' when empty; fixes #1367

Deleted

[Removed] Dead/deprecated ProjectileSoundsManager.et prefab

[Removed] Cleanup dead meta files

0.15.4955

Release Meta Information

Built from Revision: 4955

Date: Thursday, May 28, 2026

Revisions Since Last: 56 (4899)

Changes: 8 additions, 25 improvements, 12 fixes and 1 deletions.

Added

[Added] G3 Shirts in 6 variations (WIP)

[Added] HK416A5 Initial Release WIP

[Added] Universal guided missile platform (WIP)

[Added] IR homing missile system (WIP)

[Added] Laser-guided missile system (WIP)

[Added] APS Softkill system (WIP)

[Added] New APSV2 Softkill (WIP)

[Added] Examples of IR and Laser-Guided launchers

Improved

[Improved] Remade Rocky boot

[Improved] K17 and T14 interior probes

[Improved] K17 and T14 action positions

[Improved] Vehicle interior lights

[Improved] Updated AVS EMR texture

[Improved] G3 Pants model and textures

[Improved] Added G3 Shirts in USMC arsenal

[Improved] Correct display of G3 name

[Improved] MARSOC MC units use the new G3 shirts

[Improved] HK416A5 prefab, skeleton for rails and Firegeo & Colliders

[Improved] HK416A5 LODs, Textures, Animations (Still WIP)

[Improved] HK416A5 Improvements, Base prefab config

[Improved] HK416A5 colliders update

[Improved] Removed placeholder prefab definitions from various particle effects

[Improved] Kurganets-25 HUD updated with universal missile platform integration

[Improved] Kornet and Bulat on Kurganets-25 updated for new missile system testing

[Improved] Collision on Kurganets-25 updated

[Improved] Toned down IR NVG lights and strobe brightness; fixes #1360

[Improved] Severe fix for the Universal Guided Missile (Now working in MP)

[Improved] Kurganets-25 HUD updated with APS indicators

[Improved] Fixed T-90M main cannon

[Improved] Updated K-17 with the new missile system

[Improved] Updated K-17 HUD with the compatible missile system and APS

[Improved] Texture size adjustments for the T-90M and Kurganets-25.

[Improved] Adjusted the log level for the guided missile system on the K-17.

Fixed

[Fixed] Fixed: Ported scripts to AR version 1.7

[Fixed] Fixed: Glocks were ejecting empty casings from the grip

[Fixed] Fixed: Supply crates werent added into the garbage collection system - now they will be deleted after 30min unless there is a player within 50m radius

[Fixed] Incorrect placard pouch texture on a couple of vest presets

[Fixed] AA-CPC Marksman vest preset to use ATACS-FG Minimap Backpack

[Fixed] Not being able to turn of voice announcer

[Fixed] Altama Maritime Boots prefab preview

[Fixed] K4386 animation workspace errors

[Fixed] RHS_M_ArsenalManagerComponent.c - сompilation error fixed

[Fixed] Solved duplicate and missing GUIDs; fixes #1363

[Fixed] Solved various T14 texture and shading problems; fixes #1353

[Fixed] Fixed T14 gunner animation graph errors; fixes #1352

Deleted

[Removed] Old G3 Pants assets

0.15.4955

Release Meta Information

Built from Revision: 4955

Date: Thursday, May 28, 2026

Revisions Since Last: 8 (4947)

Changes: 6 additions, 12 improvements, 0 fixes and 0 deletions.

Added

[Added] Universal guided missile platform (WIP)

[Added] IR homing missile system (WIP)

[Added] Laser-guided missile system (WIP)

[Added] APS Softkill system (WIP)

[Added] New APSV2 Softkill (WIP)

[Added] Examples of IR and Laser-Guided launchers

Improved

[Improved] Removed placeholder prefab definitions from various particle effects

[Improved] Kurganets-25 HUD updated with universal missile platform integration

[Improved] Kornet and Bulat on Kurganets-25 updated for new missile system testing

[Improved] Collision on Kurganets-25 updated

[Improved] Toned down IR NVG lights and strobe brightness; fixes #1360

[Improved] Severe fix for the Universal Guided Missile (Now working in MP)

[Improved] Kurganets-25 HUD updated with APS indicators

[Improved] Fixed T-90M main cannon

[Improved] Updated K-17 with the new missile system

[Improved] Updated K-17 HUD with the compatible missile system and APS

[Improved] Texture size adjustments for the T-90M and Kurganets-25.

[Improved] Adjusted the log level for the guided missile system on the K-17.

Fixed

Deleted

0.15.4947

Release Meta Information

Built from Revision: 4947

Date: Monday, May 25, 2026

Revisions Since Last: 20 (4927)

Changes: 2 additions, 8 improvements, 3 fixes and 1 deletions.

Added

[Added] G3 Shirts in 6 variations (WIP)

[Added] HK416A5 Initial Release WIP

Improved

[Improved] G3 Pants model and textures

[Improved] Added G3 Shirts in USMC arsenal

[Improved] Correct display of G3 name

[Improved] MARSOC MC units use the new G3 shirts

[Improved] HK416A5 prefab, skeleton for rails and Firegeo & Colliders

[Improved] HK416A5 LODs, Textures, Animations (Still WIP)

[Improved] HK416A5 Improvements, Base prefab config

[Improved] HK416A5 colliders update

Fixed

[Fixed] Solved duplicate and missing GUIDs; fixes #1363

[Fixed] Solved various T14 texture and shading problems; fixes #1353

[Fixed] Fixed T14 gunner animation graph errors; fixes #1352

Deleted

[Removed] Old G3 Pants assets

0.15.4927

Release Meta Information

Built from Revision: 4927

Date: Sunday, May 10, 2026

Revisions Since Last: 2 (4925)

Changes: 0 additions, 0 improvements, 0 fixes and 0 deletions.

Added

Improved

Fixed

Deleted

0.15.4925

Release Meta Information

Built from Revision: 4925

Date: Thursday, May 7, 2026

Revisions Since Last: 14 (4911)

Changes: 0 additions, 4 improvements, 4 fixes and 0 deletions.

Added

Improved

[Improved] K17 and T14 interior probes

[Improved] K17 and T14 action positions

[Improved] Vehicle interior lights

[Improved] Updated AVS EMR texture

Fixed

[Fixed] Not being able to turn of voice announcer

[Fixed] Altama Maritime Boots prefab preview

[Fixed] K4386 animation workspace errors

[Fixed] RHS_M_ArsenalManagerComponent.c - сompilation error fixed

Deleted

0.15.4911

Release Meta Information

Built from Revision: 4911

Date: Thursday, April 23, 2026

Revisions Since Last: 6 (4905)

Changes: 0 additions, 1 improvements, 3 fixes and 0 deletions.

Added

Improved

[Improved] Remade Rocky boot

Fixed

[Fixed] Fixed: Supply crates werent added into the garbage collection system - now they will be deleted after 30min unless there is a player within 50m radius

[Fixed] Incorrect placard pouch texture on a couple of vest presets

[Fixed] AA-CPC Marksman vest preset to use ATACS-FG Minimap Backpack

Deleted

Last updated