Changelog
This document is regenerated automatically from our systems at a time of a release.
0.15.5089
Release Meta Information
Built from Revision: 5089
Date: Wednesday, July 22, 2026
Revisions Since Last: 17 (5072)
Changes: 3 additions, 2 improvements, 12 fixes and 0 deletions.
Added
[Added] Added AA CPC with Shoulder protection
[Added] Added A18 with Shoulder protection
[Added] NIJ IIIA armor gamemat material preset
Improved
[Improved] AN-94 Animations
[Improved] MSV Gen II vest collider now uses NIJ IIIA gamemat
Fixed
[Fixed] Fixed T14 Hatch being able to be opened by enemy faction
[Fixed] Fixed 6Sh117 vest incorrectly spawning with plates inside; fixes #1383
[Fixed] Fixed certain A18 pouch presets blocking backpack slot; fixes #1396
[Fixed] Overlapping registration of the infantry and vehicle radial wheels; fixes #1404
[Fixed] 6B23 vest using the wrong collider material
[Fixed] Ratnik Azart pouch GUID issue
[Fixed] Collider errors in the Ratnik pouch prefabs
[Fixed] Fixed duplicate GUIDs in multiple prefabs; fixes #1418
[Fixed] Fixed clipping of USMC RAT boot through leg; fixes #1406
[Fixed] Fixed clipping of Rocky boot through leg; fixes #1381
[Fixed] Fixed some 6B47 variants not being able to equip cover; fixes #1405
[Fixed] Fixed B-lite strobe visible in first person while on helmet; fixes #1403
Deleted
0.15.5072
Release Meta Information
Built from Revision: 5072
Date: Sunday, July 12, 2026
Revisions Since Last: 1 (5071)
Changes: 0 additions, 0 improvements, 1 fixes and 0 deletions.
Added
Improved
Fixed
[Fixed] ActionContext issues with HelicopterContext & TurretContext
Deleted
0.15.5071
Release Meta Information
Built from Revision: 5071
Date: Saturday, July 11, 2026
Revisions Since Last: 2 (5069)
Changes: 0 additions, 0 improvements, 1 fixes and 0 deletions.
Added
Improved
Fixed
[Fixed] Fixed broken helicopter rockets
Deleted
0.15.5069
Release Meta Information
Built from Revision: 5069
Date: Saturday, July 11, 2026
Revisions Since Last: 5 (5064)
Changes: 1 additions, 0 improvements, 2 fixes and 0 deletions.
Added
[Added] Added A18 with neck protection
Improved
Fixed
[Fixed] Ars arma shoulder protection rig
[Fixed] Fixed playable factions in Combat Ops
Deleted
0.15.5064
Release Meta Information
Built from Revision: 5064
Date: Friday, July 10, 2026
Revisions Since Last: 32 (5032)
Changes: 15 additions, 13 improvements, 22 fixes and 0 deletions.
Added
[Added] Added 6B23 vest
[Added] Added MSV GII vest
[Added] Added 6SH117 rig
[Added] Added zenitco B50 handguard
[Added] Added zenitco PT-2 stock
[Added] Added PKM and PKP with zenitco mods
[Added] Heavy A18 pouch preset without backpack
[Added] FCS overlay
[Added] Thermal for vehicle turrets
[Added] Fire Suppression on T-14, Typhoon and K-17
[Added] ESS on T-14, Typhoon and K-17
[Added] HunterKiller on T-14
[Added] Towing Cable
[Added] Radar
[Added] HK416A5 VFG Variant
Improved
[Improved] K17, K4386, T14 animation graph now updated for 1.7 update
[Improved] Lead Indicator
[Improved] APS
[Improved] Fire Suppression
[Improved] HUD Icons
[Improved] Made wristwatch component more robust against null ref exceptions; fixes #1395
[Improved] HK416 was showing wrong name and description in Arsenal
[Improved] Editable entity catalog filter ordering
[Improved] HK416A5 Iron sight Fixed issue #1379
[Improved] HK416A5 Bipod bone
[Improved] Updated Combat Ops scenarios + added new script for maintaining the scenario
[Improved] Corrected the BUIS front sight core prefab configuration
[Improved] HK416A5 colliders
Fixed
[Fixed] T14 not able to switch seats; fixes #1157
[Fixed] T14 not able to pull out gunner when unconscious
[Fixed] K17 not able to pull out gunner when unconscious
[Fixed] K4386 not being able to pull out gunner when unconscious; fixes#1113
[Fixed] M4 ODG charging handle having the wrong material
[Fixed] Missing T14 door prompts icons
[Fixed] Missing T14 control repair point
[Fixed] Missing K17 door prompts icons
[Fixed] Missing K4386 door prompts icons
[Fixed] A18 light pouch rig preset was blocking backpack slot wrongly; fixes #1385
[Fixed] A18 pouch preset was holstering sidearm into wrong position; fixes #1391
[Fixed] Vehicle radial menu keybind
[Fixed] M4 BLK charging handle having the wrong material
[Fixed] Stacking issue with Ratnik vests
[Fixed] M40A1 weapon handling sound file errors
[Fixed] Various collider material errors
[Fixed] No plate 6B46 chest rig still came with plates; fixes #1388
[Fixed] Fixed wrong ground model ref in 6B46 vests
[Fixed] Fixed faction affiliation of ATACS G3 shirt and pants; fixes #1382
[Fixed] Fixed T14 Wreck model causing client crashes
[Fixed] V-Lite collider material errors
[Fixed] Radio pouches not updating correctly when spawning with or equipping a radio
Deleted
0.15.5032
Release Meta Information
Built from Revision: 5032
Date: Wednesday, June 24, 2026
Revisions Since Last: 7 (5025)
Changes: 0 additions, 0 improvements, 3 fixes and 0 deletions.
Added
Improved
Fixed
[Fixed] New 6B47 helmet cover showing up in first person; fixes #1380
[Fixed] Fixed T14, K17, K4386 salvage action position
[Fixed] Radial menu scripts for Arma Reforger v1.7.0.54 update; fixes #1387
Deleted
0.15.5025
Release Meta Information
Built from Revision: 5025
Date: Friday, June 19, 2026
Revisions Since Last: 70 (4955)
Changes: 16 additions, 20 improvements, 28 fixes and 2 deletions.
Added
[Added] EMR variant of A18 Scanda
[Added] TV Missile (WIP)
[Added] APS Hardkill System
[Added] Sound when deploying APS Softkill smokes
[Added] APS Hardkill/Softkill on T-14 for testing
[Added] Added new PMAG models, closes #1041
[Added] G3 black and tropic mc shirts
[Added] Ballistic computer (lead indicator)
[Added] Vehicle Radial Menu
[Added] HunterKiller V2 (WIP)
[Added] Reload for APS
[Added] HK416A5 to ION arsenal + minor fixes
[Added] USMC Raider/MARSOC URG-I Configurations
[Added] New GPS map config for Kolguyev and updated Arland + Everon
[Added] G3 for ion: black. for ru: atacs
[Added] M856 and M856A1 Tracer PMAG Prefabs
Improved
[Improved] Improved K17 rear ramp action can now be operated from the outside when opened
[Improved] Added G3 shirt LODs
[Improved] APS Softkill/Hardkill system by quadrant
[Improved] IR Missile lock detection and trajectory
[Improved] ESS system
[Improved] Vehicle fire suppression
[Improved] Binoculars function as laser designator
[Improved] IR/TV/Laser Missiles can now be reloaded
[Improved] Reduced multicam saturation and brightness on all vests
[Improved] Reduced EMR saturation and brightness on all vests
[Improved] G3 shirt camo
[Improved] Multiple vehicle functionalities can be accessed via radial menu
[Improved] RHS_2DSightComponent to V3 providing thermal vision support
[Improved] Improvement pass on URG-I M4A1s (Texture improvements, LODs, other fixes/refinements)
[Improved] Commander turret sight stabilization
[Improved] G3 textures
[Improved] Added new g3 stuff in ion arsenal
[Improved] Patch support for g3 shirts
[Improved] Added black g3 for ru
[Improved] Distributed PMAGs to MEF units
Fixed
[Fixed] Fixed K17 hull tan had disable interior probe disabled
[Fixed] Potential fix for hanging WorldEditor when loading RHS
[Fixed] Separate K17 doors mesh
[Fixed] Fixed: reverted changes from revision 4903 which removed mesh morphing as they no longer crash the engine; fixes #1370
[Fixed] Fixed various PKP bugs; casings were clipping, sights were misaligned; fixes #1358
[Fixed] HK416 had bad collider material assigned
[Fixed] Fixed missing plate from PKP bipod
[Fixed] Fixed K17 Textures Disabled Interior Probe on exterior textures
[Fixed] Fixed K17 separate Ramp Mesh
[Fixed] Fixed K17 ramp action
[Fixed] Fixed windowed PMAGS animations
[Fixed] Fixed animated mags not animating when reloaded out of inventory; fixes #1332
[Fixed] Jamming on guided missiles against APS Softkill
[Fixed] UTurn on Guided Laser Riding Missile (velocity forces straight flight on erratic locks)
[Fixed] Inconsistency with LWR and IWR (now correctly warns of IR and Laser threats)
[Fixed] Unweighted g3 pants LOD
[Fixed] Add class to the config selection on the MapGeneratorPlugin
[Fixed] UpdateMapDescriptors VME errors on the RHS_OrionGPSMapWidgetComponent
[Fixed] Black g3 roughness
[Fixed] PMAG texture errors
[Fixed] 2A42 magazine prefab errors
[Fixed] Kord 127x108 magazine prefab errors
[Fixed] Tucha smoke magazine prefab errors
[Fixed] 6B50 Goggles showing up in first person
[Fixed] Various prefabs having incorrect preview settings
[Fixed] Fixed missing film grain on NVGs
[Fixed] USMC platoon leaders missing magazines because undefined target storage in InventoryStorageManagerComponent
[Fixed] Rearming the T-14 'Armata' when empty; fixes #1367
Deleted
[Removed] Dead/deprecated ProjectileSoundsManager.et prefab
[Removed] Cleanup dead meta files
0.15.4955
Release Meta Information
Built from Revision: 4955
Date: Thursday, May 28, 2026
Revisions Since Last: 56 (4899)
Changes: 8 additions, 25 improvements, 12 fixes and 1 deletions.
Added
[Added] G3 Shirts in 6 variations (WIP)
[Added] HK416A5 Initial Release WIP
[Added] Universal guided missile platform (WIP)
[Added] IR homing missile system (WIP)
[Added] Laser-guided missile system (WIP)
[Added] APS Softkill system (WIP)
[Added] New APSV2 Softkill (WIP)
[Added] Examples of IR and Laser-Guided launchers
Improved
[Improved] Remade Rocky boot
[Improved] K17 and T14 interior probes
[Improved] K17 and T14 action positions
[Improved] Vehicle interior lights
[Improved] Updated AVS EMR texture
[Improved] G3 Pants model and textures
[Improved] Added G3 Shirts in USMC arsenal
[Improved] Correct display of G3 name
[Improved] MARSOC MC units use the new G3 shirts
[Improved] HK416A5 prefab, skeleton for rails and Firegeo & Colliders
[Improved] HK416A5 LODs, Textures, Animations (Still WIP)
[Improved] HK416A5 Improvements, Base prefab config
[Improved] HK416A5 colliders update
[Improved] Removed placeholder prefab definitions from various particle effects
[Improved] Kurganets-25 HUD updated with universal missile platform integration
[Improved] Kornet and Bulat on Kurganets-25 updated for new missile system testing
[Improved] Collision on Kurganets-25 updated
[Improved] Toned down IR NVG lights and strobe brightness; fixes #1360
[Improved] Severe fix for the Universal Guided Missile (Now working in MP)
[Improved] Kurganets-25 HUD updated with APS indicators
[Improved] Fixed T-90M main cannon
[Improved] Updated K-17 with the new missile system
[Improved] Updated K-17 HUD with the compatible missile system and APS
[Improved] Texture size adjustments for the T-90M and Kurganets-25.
[Improved] Adjusted the log level for the guided missile system on the K-17.
Fixed
[Fixed] Fixed: Ported scripts to AR version 1.7
[Fixed] Fixed: Glocks were ejecting empty casings from the grip
[Fixed] Fixed: Supply crates werent added into the garbage collection system - now they will be deleted after 30min unless there is a player within 50m radius
[Fixed] Incorrect placard pouch texture on a couple of vest presets
[Fixed] AA-CPC Marksman vest preset to use ATACS-FG Minimap Backpack
[Fixed] Not being able to turn of voice announcer
[Fixed] Altama Maritime Boots prefab preview
[Fixed] K4386 animation workspace errors
[Fixed] RHS_M_ArsenalManagerComponent.c - сompilation error fixed
[Fixed] Solved duplicate and missing GUIDs; fixes #1363
[Fixed] Solved various T14 texture and shading problems; fixes #1353
[Fixed] Fixed T14 gunner animation graph errors; fixes #1352
Deleted
[Removed] Old G3 Pants assets
0.15.4955
Release Meta Information
Built from Revision: 4955
Date: Thursday, May 28, 2026
Revisions Since Last: 8 (4947)
Changes: 6 additions, 12 improvements, 0 fixes and 0 deletions.
This release is only available on Arma: Reforger Experimental
Added
[Added] Universal guided missile platform (WIP)
[Added] IR homing missile system (WIP)
[Added] Laser-guided missile system (WIP)
[Added] APS Softkill system (WIP)
[Added] New APSV2 Softkill (WIP)
[Added] Examples of IR and Laser-Guided launchers
Improved
[Improved] Removed placeholder prefab definitions from various particle effects
[Improved] Kurganets-25 HUD updated with universal missile platform integration
[Improved] Kornet and Bulat on Kurganets-25 updated for new missile system testing
[Improved] Collision on Kurganets-25 updated
[Improved] Toned down IR NVG lights and strobe brightness; fixes #1360
[Improved] Severe fix for the Universal Guided Missile (Now working in MP)
[Improved] Kurganets-25 HUD updated with APS indicators
[Improved] Fixed T-90M main cannon
[Improved] Updated K-17 with the new missile system
[Improved] Updated K-17 HUD with the compatible missile system and APS
[Improved] Texture size adjustments for the T-90M and Kurganets-25.
[Improved] Adjusted the log level for the guided missile system on the K-17.
Fixed
Deleted
0.15.4947
Release Meta Information
Built from Revision: 4947
Date: Monday, May 25, 2026
Revisions Since Last: 20 (4927)
Changes: 2 additions, 8 improvements, 3 fixes and 1 deletions.
This release is only available on Arma: Reforger Experimental
Added
[Added] G3 Shirts in 6 variations (WIP)
[Added] HK416A5 Initial Release WIP
Improved
[Improved] G3 Pants model and textures
[Improved] Added G3 Shirts in USMC arsenal
[Improved] Correct display of G3 name
[Improved] MARSOC MC units use the new G3 shirts
[Improved] HK416A5 prefab, skeleton for rails and Firegeo & Colliders
[Improved] HK416A5 LODs, Textures, Animations (Still WIP)
[Improved] HK416A5 Improvements, Base prefab config
[Improved] HK416A5 colliders update
Fixed
[Fixed] Solved duplicate and missing GUIDs; fixes #1363
[Fixed] Solved various T14 texture and shading problems; fixes #1353
[Fixed] Fixed T14 gunner animation graph errors; fixes #1352
Deleted
[Removed] Old G3 Pants assets
0.15.4927
Release Meta Information
Built from Revision: 4927
Date: Sunday, May 10, 2026
Revisions Since Last: 2 (4925)
Changes: 0 additions, 0 improvements, 0 fixes and 0 deletions.
This release is only available on Arma: Reforger Experimental
Added
Improved
Fixed
Deleted
0.15.4925
Release Meta Information
Built from Revision: 4925
Date: Thursday, May 7, 2026
Revisions Since Last: 14 (4911)
Changes: 0 additions, 4 improvements, 4 fixes and 0 deletions.
This release is only available on Arma: Reforger Experimental
Added
Improved
[Improved] K17 and T14 interior probes
[Improved] K17 and T14 action positions
[Improved] Vehicle interior lights
[Improved] Updated AVS EMR texture
Fixed
[Fixed] Not being able to turn of voice announcer
[Fixed] Altama Maritime Boots prefab preview
[Fixed] K4386 animation workspace errors
[Fixed] RHS_M_ArsenalManagerComponent.c - сompilation error fixed
Deleted
0.15.4911
Release Meta Information
Built from Revision: 4911
Date: Thursday, April 23, 2026
Revisions Since Last: 6 (4905)
Changes: 0 additions, 1 improvements, 3 fixes and 0 deletions.
This release is only available on Arma: Reforger Experimental
Added
Improved
[Improved] Remade Rocky boot
Fixed
[Fixed] Fixed: Supply crates werent added into the garbage collection system - now they will be deleted after 30min unless there is a player within 50m radius
[Fixed] Incorrect placard pouch texture on a couple of vest presets
[Fixed] AA-CPC Marksman vest preset to use ATACS-FG Minimap Backpack
Deleted
Last updated