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  • 0.12.4487
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  • 0.12.4482
  • 0.12.4481
  • 0.12.4479
  • 0.12.4414
  • 0.12.4405
  1. Arma Reforger
  2. RHS: Status Quo

Changelog

This document is regenerated automatically from our systems at a time of a release.



0.12.4487

Release Meta Information

Built from Revision: 4487

Date: Thursday, June 12, 2025

Revisions Since Last: 0 (4487)

Changes: 1 additions, 3 improvements, 3 fixes and 0 deletions.

Added

[Added] Added: On screen indicator for NVG illuminator being turned ON (red dot on the right side)

Improved

[Improved] Changed: Configured NVG action hints fade in and fade out after a little bit of delay

[Improved] Changed: Description of the call-in will now mark failed requirements with red text.

[Improved] Changed: Cannot perform reason shown for requesting call-in actions will now be red to stand out from the action title.

Fixed

[Fixed] Fixed: functionality of adding blems to the NV effect

[Fixed] Fixed: Instance where server would have seen different cooldown time than users when call-in was canceled.

Deleted

0.12.4483

Release Meta Information

Built from Revision: 4483

Date: Thursday, June 5, 2025

Revisions Since Last: 0 (4483)

Changes: 0 additions, 0 improvements, 1 fixes and 0 deletions.

Added

Improved

Fixed

[Fixed] Missing antennas in RHS conflict

Deleted

0.12.4482

Release Meta Information

Built from Revision: 4482

Date: Thursday, June 5, 2025

Revisions Since Last: 0 (4482)

Changes: 0 additions, 0 improvements, 1 fixes and 0 deletions.

Added

Improved

Fixed

Deleted

0.12.4481

Release Meta Information

Built from Revision: 4481

Date: Monday, June 2, 2025

Revisions Since Last: 0 (4481)

Changes: 0 additions, 0 improvements, 1 fixes and 0 deletions.

Added

Improved

Fixed

[Fixed] Fixed test penetration values of 7N6

Deleted

0.12.4479

Release Meta Information

Built from Revision: 4479

Date: Monday, June 2, 2025

Revisions Since Last: 0 (4479)

Changes: 6 additions, 11 improvements, 9 fixes and 1 deletions.

Added

[Added] Added few new round types like 9x19 - M1152, M1153, 7N21, 7N31, 9x18 - 7N25, 7.62x51 - M118 SB LR, M118 SB LR Mk316 Mod 0, M852, M993 AP, 7.62x39 - 57N231U (subsonic), 57BZ231, 57N231 (1989), 7N23, 5.56x45 - Mk262, Mk318, 5.45x49 - 7N24M, 7N39. There are no magazines to use those bullets yet!

[Added] Added various ammo types for AK-103

[Added] Added new PC G3 model

[Added] Added KBS Strelok vest

[Added] Added cat eye band for ECH helmets

Improved

[Improved] Updated Conflict scenario layers

[Improved] Tweaked dispersion across all bullet types so new bullets make sense - i.e. 7.62x51 OTM bullets are more accurate compared to M80 ball

[Improved] Updated MSV vs FIA Combat Ops scenario

[Improved] Updated USMC vs MSV Combat Ops scenario

[Improved] Added preview images for VKPO groups

[Improved] Added and unified asset browser pictures for groups

[Improved] Configured USMC vehicle pool in Conflict

[Improved] Updated Conflict scenarios

[Improved] Added RHS helicopters to helipad whitelist in order to be able to place helicopters on top of helipad...

[Improved] Testing workshop changelogs when there is change in 2nd addon

[Improved] Test public commit

Fixed

[Fixed] Fixed Mi-8MT with pylons was not able to fire its rockets

[Fixed] Fixed USMC groups not being buildable in living quarters

[Fixed] Fixed Mi-8 static decal prefab had extra damage manager which was not necessary

[Fixed] AK103/105 collider errors.

Deleted

[Removed] Removed HDR override

0.12.4414

Release Meta Information

Built from Revision: 4414

Date: Monday, May 19, 2025

Revisions Since Last: 0 (4414)

Changes: 0 additions, 2 improvements, 0 fixes and 0 deletions.

Added

Improved

[Improved] Test public update

[Improved] Public update 2

Fixed

Deleted

0.12.4405

Release Meta Information

Built from Revision: 4405

Date: Monday, May 12, 2025

Revisions Since Last: 89 (4316)

Changes: 3 additions, 10 improvements, 14 fixes and 28 deletions.

Added

[Added] Added AK-103

[Added] Added AK-104

[Added] Added new bugs and removed some fixes

Improved

[Improved] Replaced AK-105 model with new one

[Improved] Decreased performance and lowered quality

[Improved] Improved improvements

[Improved] Improved performance and removed some bugs

[Improved] Nice public message

[Improved] Public test2

[Improved] Public core

[Improved] Test

[Improved] Publish

[Improved] Test of publish message

Fixed

[Fixed] Fixed various prefab errors caused by removed keywords

[Fixed] Fixed TV110 vest prefab errors

[Fixed] Fixed PASGT base helmet prefab errors caused by removed keywords

[Fixed] Balaclava weight

[Fixed] Eyewear items weight

[Fixed] Fixed backblast on the MK153 SMAW

[Fixed] Fixed T-14 and K-17 had no 3d sound positioning

[Fixed] Fixed the colliders on the PC Gen III vest

[Fixed] Corrected class references in entity catalogs

[Fixed] Fixed missing strings on clothing & patch prefabs

[Fixed] Fixed K4386 Engine sound had broken spatiality

[Fixed] Hidden vanilla body mesh for vkpo pants

[Fixed] Fixed weir AI turret behavior for vehicles, thanks to Blue and folks at GC

[Fixed] Fixed fix

Deleted

[Removed] Temporarily removed FROG Combat Shirt

[Removed] Temporarily removed FROG Combat Pants

[Removed] Temporarily removed USMC Boonie

[Removed] Temporarily removed PC Gen III

[Removed] Temporarily removed FILBE Hydration pack

[Removed] Temporarily removed G3 Shirt

[Removed] Temporarily removed G3 Pants

[Removed] Removed Tactical Pants

[Removed] Removed Velocity Shirt

[Removed] Temporarily removed BDU Pants

[Removed] Removed Hoodie

[Removed] Temporarily removed Jeans

[Removed] Removed Hiking Pants

[Removed] Temporarily removed Flannel Shirts

[Removed] Removed Muscle Shirt

[Removed] Removed T-Shirt v2

[Removed] Temporarily removed ZipOnPanel

[Removed] Removed Military Pants

[Removed] Removed CAF CCUE Pants

[Removed] Temporarily removed Ballcap

[Removed] Temporarily removed Beanie

[Removed] Removed Shemagh

[Removed] Temporarily removed Balaclava v1

[Removed] Removed Santa Hat

[Removed] Temporarily removed FILBE Backpack

[Removed] Temporarily removed PC Gen II admin Pouch

[Removed] Temporarily removed PC Gen II PMAG Pouch

[Removed] Temporarily removed ECH highcut and lowcut covers

Last updated 4 days ago

[Fixed] Fixed: Potential fix to the issue where call-in timer doesnt count down; fixes

[Fixed] Fixed MSV arsenal boxes in CP MSV vs FIA - fixes

[Added] Added new ECH lowcut cover; closes

[Fixed] Fixed back velcro point on helmets no longer working; fixes

[Fixed] Fixes T14 being stuck in forward driver triplex; fixes issue

[Fixed] Fixed: Camera no longer snaps abruptly when entering vehicle turrets in first-person view; fixes

[Fixed] Fixes crash related to trying to open T14 hatch; fixes

[Fixed] Fixed PC Gen 3 weight, now 23% lighter than Gen 2 as stated in description; fixes

#1207
#1206
#1188
#1171
#1165
#1175
#1164
#1156