Changelog
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0.12.4487
Release Meta Information
Built from Revision: 4487
Date: Thursday, June 12, 2025
Revisions Since Last: 0 (4487)
Changes: 1 additions, 3 improvements, 3 fixes and 0 deletions.
Added
[Added] Added: On screen indicator for NVG illuminator being turned ON (red dot on the right side)
Improved
[Improved] Changed: Configured NVG action hints fade in and fade out after a little bit of delay
[Improved] Changed: Description of the call-in will now mark failed requirements with red text.
[Improved] Changed: Cannot perform reason shown for requesting call-in actions will now be red to stand out from the action title.
Fixed
[Fixed] Fixed: functionality of adding blems to the NV effect
[Fixed] Fixed: Instance where server would have seen different cooldown time than users when call-in was canceled.
Deleted
0.12.4483
Release Meta Information
Built from Revision: 4483
Date: Thursday, June 5, 2025
Revisions Since Last: 0 (4483)
Changes: 0 additions, 0 improvements, 1 fixes and 0 deletions.
Added
Improved
Fixed
[Fixed] Missing antennas in RHS conflict
Deleted
0.12.4482
Release Meta Information
Built from Revision: 4482
Date: Thursday, June 5, 2025
Revisions Since Last: 0 (4482)
Changes: 0 additions, 0 improvements, 1 fixes and 0 deletions.
Added
Improved
Fixed
Deleted
0.12.4481
Release Meta Information
Built from Revision: 4481
Date: Monday, June 2, 2025
Revisions Since Last: 0 (4481)
Changes: 0 additions, 0 improvements, 1 fixes and 0 deletions.
Added
Improved
Fixed
[Fixed] Fixed test penetration values of 7N6
Deleted
0.12.4479
Release Meta Information
Built from Revision: 4479
Date: Monday, June 2, 2025
Revisions Since Last: 0 (4479)
Changes: 6 additions, 11 improvements, 9 fixes and 1 deletions.
Added
[Added] Added few new round types like 9x19 - M1152, M1153, 7N21, 7N31, 9x18 - 7N25, 7.62x51 - M118 SB LR, M118 SB LR Mk316 Mod 0, M852, M993 AP, 7.62x39 - 57N231U (subsonic), 57BZ231, 57N231 (1989), 7N23, 5.56x45 - Mk262, Mk318, 5.45x49 - 7N24M, 7N39. There are no magazines to use those bullets yet!
[Added] Added various ammo types for AK-103
[Added] Added new PC G3 model
[Added] Added KBS Strelok vest
[Added] Added cat eye band for ECH helmets
Improved
[Improved] Updated Conflict scenario layers
[Improved] Tweaked dispersion across all bullet types so new bullets make sense - i.e. 7.62x51 OTM bullets are more accurate compared to M80 ball
[Improved] Updated MSV vs FIA Combat Ops scenario
[Improved] Updated USMC vs MSV Combat Ops scenario
[Improved] Added preview images for VKPO groups
[Improved] Added and unified asset browser pictures for groups
[Improved] Configured USMC vehicle pool in Conflict
[Improved] Updated Conflict scenarios
[Improved] Added RHS helicopters to helipad whitelist in order to be able to place helicopters on top of helipad...
[Improved] Testing workshop changelogs when there is change in 2nd addon
[Improved] Test public commit
Fixed
[Fixed] Fixed Mi-8MT with pylons was not able to fire its rockets
[Fixed] Fixed USMC groups not being buildable in living quarters
[Fixed] Fixed Mi-8 static decal prefab had extra damage manager which was not necessary
[Fixed] AK103/105 collider errors.
Deleted
[Removed] Removed HDR override
0.12.4414
Release Meta Information
Built from Revision: 4414
Date: Monday, May 19, 2025
Revisions Since Last: 0 (4414)
Changes: 0 additions, 2 improvements, 0 fixes and 0 deletions.
Added
Improved
[Improved] Test public update
[Improved] Public update 2
Fixed
Deleted
0.12.4405
Release Meta Information
Built from Revision: 4405
Date: Monday, May 12, 2025
Revisions Since Last: 89 (4316)
Changes: 3 additions, 10 improvements, 14 fixes and 28 deletions.
Added
[Added] Added AK-103
[Added] Added AK-104
[Added] Added new bugs and removed some fixes
Improved
[Improved] Replaced AK-105 model with new one
[Improved] Decreased performance and lowered quality
[Improved] Improved improvements
[Improved] Improved performance and removed some bugs
[Improved] Nice public message
[Improved] Public test2
[Improved] Public core
[Improved] Test
[Improved] Publish
[Improved] Test of publish message
Fixed
[Fixed] Fixed various prefab errors caused by removed keywords
[Fixed] Fixed TV110 vest prefab errors
[Fixed] Fixed PASGT base helmet prefab errors caused by removed keywords
[Fixed] Balaclava weight
[Fixed] Eyewear items weight
[Fixed] Fixed backblast on the MK153 SMAW
[Fixed] Fixed T-14 and K-17 had no 3d sound positioning
[Fixed] Fixed the colliders on the PC Gen III vest
[Fixed] Corrected class references in entity catalogs
[Fixed] Fixed missing strings on clothing & patch prefabs
[Fixed] Fixed K4386 Engine sound had broken spatiality
[Fixed] Hidden vanilla body mesh for vkpo pants
[Fixed] Fixed weir AI turret behavior for vehicles, thanks to Blue and folks at GC
[Fixed] Fixed fix
Deleted
[Removed] Temporarily removed FROG Combat Shirt
[Removed] Temporarily removed FROG Combat Pants
[Removed] Temporarily removed USMC Boonie
[Removed] Temporarily removed PC Gen III
[Removed] Temporarily removed FILBE Hydration pack
[Removed] Temporarily removed G3 Shirt
[Removed] Temporarily removed G3 Pants
[Removed] Removed Tactical Pants
[Removed] Removed Velocity Shirt
[Removed] Temporarily removed BDU Pants
[Removed] Removed Hoodie
[Removed] Temporarily removed Jeans
[Removed] Removed Hiking Pants
[Removed] Temporarily removed Flannel Shirts
[Removed] Removed Muscle Shirt
[Removed] Removed T-Shirt v2
[Removed] Temporarily removed ZipOnPanel
[Removed] Removed Military Pants
[Removed] Removed CAF CCUE Pants
[Removed] Temporarily removed Ballcap
[Removed] Temporarily removed Beanie
[Removed] Removed Shemagh
[Removed] Temporarily removed Balaclava v1
[Removed] Removed Santa Hat
[Removed] Temporarily removed FILBE Backpack
[Removed] Temporarily removed PC Gen II admin Pouch
[Removed] Temporarily removed PC Gen II PMAG Pouch
[Removed] Temporarily removed ECH highcut and lowcut covers
Last updated