0.7
If stable RHS: Status Quo release is preceded by one or more experimental releases (not dev), then the changelog between this stable release and last stable release should be considered the combination of all the experimental changelogs in between as well as the changelog between the last experimental and stable release.
0.7.2265
Added
Improved
Fixed
[Fixed] Fixed K-17 causing Game crash
[Fixed] Not being able to attach strobes to the helmets
Deleted
0.7.2257
Added
[Added] SureFure 4 Prong Flashhider
Improved
[Improved] Helstar and MS2k are oriented in same way now, so both should be attachable to top and back Velcro on helmets; fixes #608
[Improved] Added localization for MP-443 pistol
[Improved] MS2k, HELLSTAR6 and VIP Strobes can now be attached both to helmet top and back velcro slots; fixes #668
[Improved] Changed K-17 armor (Sides 35mm->20mm. Side UParmor 30mm->10mm. Front UParmor 40mm->15mm. Interior armor 30mm->5mm). It means that K-17 side armor is now vulnerable to 12.7 AP. However it doesnt mean that you can flame it by just shooting at passanger compartment. You still need to target engine, fuel tanks, and other critical elements.
Fixed
[Fixed] Fixed MS2K placement on helmets; fixes #643
[Fixed] Inventory icon for A Pos blood patch was not working; fixes #628
[Fixed] Removed default helmet cover from Kiver which should fix an issue where player would respawn with default cover even when they saved their loadout with different cover attached
[Fixed] Wrong name shown in some cases for VIP Strobe; fixes #656
[Fixed] Fixed TSh-4 wrong weight
[Fixed] Fixed BallCap wrong weight
[Fixed] Fixed Shemagh wrong weight
[Fixed] Fixed Beanie wrong weight
Deleted
0.7.2232
Added
[Added] Daniel Offense 9.55' ,12.25' ,12.25' FSP variants
[Added] Daniel Offense FDE & BLK set colors
[Added] Added AK-105
[Added] Added M4A1 with Ergo Forward Rail Extension and AFG-2 (AFG not mountable yet)
[Added] 10.3' ,14.5' ,14.5' HB Barrels & Textures
Improved
[Improved] Added LODs to rhs_su230
[Improved] Added LODs to rhs_su230_mrds
[Improved] Added LODs to rhs_pouch_6X9-1_bayonet
[Improved] Added LODs to rhs_scabbard_6X9-1_bayonet
[Improved] Added LODs to FILBE_hydration_pack
[Improved] Added LODs to FILBE_hydration_pack_ground
[Improved] Added LODs to r187p1
[Improved] Added LODs to garmin_tactix_bravo
[Improved] Added LODs to anpeq15
[Improved] Added LODs to aksu_ltsu
[Improved] Added LODs to rpk74m
[Improved] Added LODs to m27iar
Fixed
[Fixed] Fixed G45 was falling through the ground
[Fixed] Fixed G17 was falling through the ground
[Fixed] Fixed MP443 was falling through the ground
[Fixed] Fixed APS was falling through the ground
[Fixed] Fixed SP81 was falling through the ground
[Fixed] Not being able to use NVG when aiming with glocks/m17/m18
[Fixed] Fixed 1PN93 PiP sights; fixes #649
Deleted
0.7.2214
Added
Improved
[Improved] Increased supply storage on K17 Unarmed
Fixed
[Fixed] Fixed radial menu entry null reference exception with shadow item
[Fixed] Not being able to control attached light devices and missing radial menu actions; fixes #653 and #655
[Fixed] Patches that were attached to the helmet would be visible in FPP; fixes #654
[Fixed] Being able to put backpack radio into taktika radio pouch
[Fixed] Fixed RITA turn off button was doing nothing
[Fixed] Fixed T14 Turret now can be repaired
Deleted
0.7.2197
Added
[Added] Added G3 pants (ATACS-FG)
[Added] Added G3 pants (OD)
[Added] Added G3 pants (Multicam)
[Added] Added voice notifications to T14 and K17
Improved
[Improved] Potential compatibility fix for item insertion into pouches
[Improved] Added new pouch to PCGEN3 rifleman loadout
[Improved] Regenerated K17 editor previews + fixed their import settings
[Improved] Regenerated preview images for 2S1 & IL76
[Improved] Corrected inspection slot position for PC Gen III Vest with pouches
Fixed
Deleted
0.7.2181
Added
[Added] 30mm HE explosion sounds
[Added] 30mm, 125mm and 122mm shells sonic cracks and flybyes added (need test)
[Added] Added X Ultra pioneer boots
[Added] Added X Ultra 4 boots
Improved
[Improved] Shell hit sounds
[Improved] Sonic cracks for shells
[Improved] Kh55 engine sound
[Improved] Kh55 sounds and particles
[Improved] Improved 6B47 mesh
Fixed
[Fixed] Custom bullet flyby sounds not working
[Fixed] Fixed some of the broken PiP scopes after AR update
Deleted
[Removed] Disabled Environment probe in k-17 due poor optimization
0.7.2149
This release is only available on Arma: Reforger Experimental
Added
[Added] Turret Damage to vehicles
[Added] Added Crye G3 pants (M81)
[Added] Added Crye G3 pants (MARPAT Woodland)
[Added] Added Crye G3 pants (MARPAT Arid)
Improved
[Improved] Improved USMC Combat boots mesh and texture
[Improved] Added Environment probe to K-17 (might be deleted if any problems appear)
Fixed
Deleted
0.7.2128
This release is only available on Arma: Reforger Experimental
Added
[Added] Added PMAG 5.56x45
[Added] Added windowed PMAG
[Added] Added ATACS version of balaklava
Improved
[Improved] Decluttered USMC arsenal by removing weapon variants and leaving base models
[Improved] Decluttered MSV arsenal by removing weapon variants and leaving base models
Fixed
[Fixed] Fixed not being able to attach anything to the rear slot on Kiver, LShZ, Opscore and TOR helmets
[Fixed] Missing Common item types on some magazines prevented them from being placed in pouch slots
[Fixed] Disabled animated colliders on 6B48, since they are not used on such Kevlar vest (just like on PASGT Vest)
[Fixed] Fixed floating PVS-31 and L4G24 mount; fixes #647
[Fixed] Fixed weapon variant property on one of the items in MSV_InventoryItems.conf
[Fixed] Not being able to save loadout with default weapon of USMC GL kit in Combat Ops
[Fixed] Wrong name set for M4 (it was shown as M4A1)
Deleted
0.7.2098
This release is only available on Arma: Reforger Experimental
Added
[Added] M27 manta rail layout
[Added] Scout's textures!
[Added] Initial injection of MP-443
[Added] Okinawa warbelt to USMC
[Added] Added Taktika platecarrier
[Added] Added Taktika warbelt
[Added] Added HSGI warbelt
Improved
[Improved] Clothing item inspection will now show compatible items for selected slot
[Improved] Custom icons to better indicate the purpose of the slots in inspected clothing item
[Improved] Changed base zoom on all commander turrets from 3x to 1x
[Improved] Adjusted muzzle coefficient on M27IAR so it reflects firing 5.56 rounds from 16.5 inch barrel rifle
[Improved] Added AI Ballistic Tables for various RHS ammo
[Improved] Added 7N21 & 7N31 ammo configuration for MP443
[Improved] Added MP-443 to arsenal
Fixed
[Fixed] Fixed missing attribution of Tank script to Zelik
[Fixed] Disabled ability to stack Suharka backpack into itself
[Fixed] Disabled slots that shouldn't be usable on some ECH variants
[Fixed] MI-8 not taking collision damage
[Fixed] Possible fix for T14 not moving with projectile
[Fixed] Fixed T14 grills were invincible
[Fixed] Fixed 1PN138 was always in down position
[Fixed] Reexported ECH helmets - that should fix missing collision. Fixes #642
[Fixed] Being able to put grenade and other items into mag pouches
Last updated