0.11

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0.11.4316

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Release Meta Information

Built from Revision: 4316

Date: Tuesday, April 15, 2025

Revisions Since Last: 66 (4250)

Changes: 4 additions, 4 improvements, 12 fixes and 0 deletions.

Added

[Added] USMC MEF Crewman prefabs

[Added] Added RPO-A

[Added] Added RPO-D

[Added] AFRF BRDM2

Improved

[Improved] UBGL loadout set for JPC with mixed pouches and Ranger Green zip-on panel, has been renamed with RG color tag and grouped with the RG JPC sets in Arsenal

[Improved] Added ID/ref numbers to displaynames for Black MCam JPC pouch presets

[Improved] Corrected base AVS weight to be 1.3kg; fixes #1144arrow-up-right

[Improved] Additional error handling for the vehicle screens

Fixed

[Fixed] Cleaned out obsolete "name" parameter that was producing error spam from some weapon attachment slots

[Fixed] Coyote Brown UBGL loadout set for JPC wasn't blocking backpack slot like it should

[Fixed] Black MCam JPC pouch presets with zip-on panels, didn't block backpack slots

[Fixed] Fixed T-14 had no reload context

[Fixed] Fixed an issue that allowed the ranked arsenal lock to be bypassed

[Fixed] Mk 4 reticle blurry when on low gfx settings

[Fixed] Fixed M4 Block II deployed left hand position

[Fixed] Fixed t-14 side racks were causing overpenetration of t-14 hull

[Fixed] Fixed, gpsradiobeacon lasted for 1.5 minutes instead of 15

[Fixed] Fixed PO4x24 PiP not working; fixes #1146arrow-up-right

[Fixed] Fixed supply drop crashing servers

[Fixed] Fixed supply box callin sound file errors

Deleted

0.11.4250

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Release Meta Information

Built from Revision: 4250

Date: Saturday, March 29, 2025

Revisions Since Last: 12 (4238)

Changes: 1 additions, 2 improvements, 9 fixes and 0 deletions.

Added

[Added] Added: Rangefinder_Base prefab for further use

Improved

[Improved] PDU4 and Vector21 inherit from Rangefinder_Base

[Improved] Improved rangefinder prefab generalization

Fixed

[Fixed] Colored strap variants of GPS watches weren't allocated to faction Arsenals

[Fixed] Fixed Russians unable to call UMPK via Vector21

[Fixed] Fixed T14 commander optic zoom

[Fixed] Fix for K17 ramp crashing on probe update when vehicle killed

[Fixed] Changed explosion sound of t14 era from vehicle explosion to more appropriate one

[Fixed] Changed era explosion particle to more appropriate one

[Fixed] Fixed k17 HE projectiles were missing explosion sound

[Fixed] Green hmvvw with pas13g was missing rangefinder and optic zoom

[Fixed] Fixed triplex getting stuck on exit in vehicles; fixes #1128arrow-up-right

Deleted

0.11.4239

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Release Meta Information

Built from Revision: 4239

Date: Friday, March 28, 2025

Revisions Since Last: 26 (4213)

Changes: 0 additions, 2 improvements, 2 fixes and 0 deletions.

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Added

Improved

[Improved] Added env probe to K4386

[Improved] Added missing thumbnails for various characters. Began initial trait updates.

Fixed

[Fixed] PSO-1M2-1 reticle blurry when on low gfx settings; fixes #1123arrow-up-right

[Fixed] Fixed some RU balaclava clipping issues; fixes #1097arrow-up-right

Deleted

0.11.4238

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Release Meta Information

Built from Revision: 4238

Date: Thursday, March 27, 2025

Revisions Since Last: 163 (4075)

Changes: 15 additions, 54 improvements, 42 fixes and 0 deletions.

Added

[Added] Added Coyote JPC and couple of pouch presets to ION box

[Added] Added Garmim watches with green strap

[Added] Added Garmim watches with blue strap

[Added] Added Garmim watches with red strap

[Added] Added Garmim watches with black strap

[Added] AK74M and AK105 with Zenitco handguard rails can now mount bipods; work on #1063arrow-up-right

[Added] M4 series can now mount bipods; fixes #1063arrow-up-right

[Added] Added new versions of Spectrum device for ION and RU

[Added] Added Triada TKO helmet

[Added] Added Caiman Helmet

[Added] Added TV119 vest

[Added] Added Exfil cover and battery pouch

[Added] Added GPS RadioBeacon

[Added] Added VCOG

[Added] Added VCOG + RMR

Improved

[Improved] Added glass to Garmim watches

[Improved] Improved Garmim watches textures

[Improved] Added ability to reload K17 Epoch 2A42 from outside on support stations

[Improved] Added ability to reload K17 Berezhok 2A42 from outside on support stations

[Improved] Added ability to reload K17 Epoch 9M113 from outside on support stations

[Improved] Added ability to reload K17 Berezhok 9M113 from outside on support stations

[Improved] Added ability to reload K17 Berezhok AGS from outside on support stations

[Improved] Added ability to reload K17 Epoch Tucha from outside on support stations

[Improved] Added ability to reload K17 Berezhok Tucha from outside on support stations

[Improved] Added ability to reload T-14 2A82 from outside on support stations

[Improved] Added ability to reload T-14 Tucha from outside on support stations

[Improved] Added ability to reload K4386 2A42 AP from outside on support stations

[Improved] Added ability to reload K4386 2A42 HE from outside on support stations

[Improved] Added ability to reload K4386 Tucha from outside on support stations

[Improved] Improved all vest presets with backpack have shoulder offset now

[Improved] Added Harris bipod to ION arsenal

[Improved] Radial menu now has access to gadgets attached to vests; fixes #958arrow-up-right

[Improved] Added modeled soft armor to AVS

[Improved] Added modeled soft armor to AVS cummerbund 649

[Improved] Added modeled soft armor to AVS cummerbund radio

[Improved] Added modeled soft armor to AVS neck protection

[Improved] Added modeled soft armor to Bagariy

[Improved] Added modeled soft armor to AA CPC

[Improved] Added modeled soft armor to AA CPC neck protection

[Improved] Added modeled soft armor to ARS groin protection

[Improved] Added modeled soft armor to ARS triple groin protection

[Improved] Added modeled soft armor to NCPC

[Improved] Added modeled soft armor to PC GEN 2

[Improved] Added modeled soft armor to PC GEN 3

[Improved] Added modeled soft armor to PC GEN 3 light

[Improved] Added modeled soft armor to 6B45

[Improved] Added modeled soft armor to 6B48

[Improved] Added modeled soft armor to 6B45 Neck protection

[Improved] Added modeled soft armor to Taktika

[Improved] Added modeled soft armor to Taktika groin protection

[Improved] Added modeled soft armor to Taktika shoulder protection

[Improved] Added modeled soft armor to TV-102 neck protection

[Improved] Added railcovers with grip for m27 back to arsenal

[Improved] Added collider history component to RHS Vest base + SCR_ArmorDamageManagerComponent so it is possible to knock out people with pistols even if bullet doesn't penetrate soft armor

[Improved] Made helmet attachment masses more realistic; fixes #1050arrow-up-right

[Improved] Orion GPS device brightness reduced so it no longer burns your retinas off at night; fixed #1055arrow-up-right

[Improved] Added probe volumes to K-17 and T-14

[Improved] Added new left hand poses for different m4 handguards

[Improved] Testing Matech alpha test - will probably switch to some custom function controlling alpha mul instead

[Improved] Added countermeasure flares to F/A-18 CAS

[Improved] Added faction affiliation to wearable items; fixes #1099arrow-up-right

[Improved] Replaced AN/PEQ-15 with AN/PSQ-23B on M1025 with AN/PAS-13G

[Improved] Added rangefinder with auto zeroing to M1025 with AN/PAS-13G

[Improved] Added Tucha smokes to K17 Epoch driver

[Improved] Small improvements to 1p87 glass

[Improved] Improved Added lods to K17 seats

[Improved] Replaced M2 ammo in all RHS HMVVWS with 4-AP/1-APIT

[Improved] Added env probe to K4386

[Improved] Added missing thumbnails for various characters. Began initial trait updates.

Fixed

[Fixed] Script API compatibility with AR 1.3

[Fixed] Fixed headphones slot had incorrect position on Exfil helmets

[Fixed] Fixed headset position on Spartan3 / AirFrame helmet

[Fixed] Fixed: Switch brightness action on garmim watches doesn't work; fixes #1071arrow-up-right

[Fixed] Fixed SpectrumDevice animation log spam

[Fixed] Fixed M4A1 BLOCK 2 was missing hierarchy component

[Fixed] Fixed M4A1 URGI was missing hierarchy component

[Fixed] Fixed 2A82 Sound was broken after 1.3 update

[Fixed] Fixed 2A18 Sound was broken after 1.3 update

[Fixed] Fixed 9M113 Sound was broken after 1.3 update

[Fixed] Fixed Pouch_Filbe_bandolier had no ground model

[Fixed] Fixed debug worn model was turned on on several vests and vest presets

[Fixed] Fixed wrong left hand position when m240 is deployed while standing or crouching

[Fixed] Vehicle turret zoom was broken after 1.3; fixes #1058arrow-up-right

[Fixed] Fixed Vector and PDU ADS overlay delay; fixes #1051arrow-up-right

[Fixed] Possible fix for people having problem exiting vehicle triplex, thanks to scobaka; fixes #1084arrow-up-right

[Fixed] Fixed several ActionContexts were being overwritten instead of being extended; fixes #1089arrow-up-right

[Fixed] Fixed supply drop system spawning extra parachute that hangs in the air; fixes #1085arrow-up-right

[Fixed] 1.3: Fixed touch screen buttons not reacting to clicks; fixes #1080arrow-up-right

[Fixed] Removed buggy NVG anim that was causing CTD; fixes #1081arrow-up-right

[Fixed] 1.3: Fixed K-17 crashing to desktop when moving AI into driver's seat; fixes #1087arrow-up-right

[Fixed] 1.3: 2S1 no longer crashes on destruction

[Fixed] Added a workaround for crashes happening when tracked vehicles are destroyed.

[Fixed] Fixed AOR2 FROG shit missing blood texture; fixes #1092arrow-up-right

[Fixed] PMF screens were not operatable by when you were possessing an AI; fixes #980arrow-up-right

[Fixed] PlaySound causing workbench crash when loading player with PEQs in default loadout; fixes #1096arrow-up-right

[Fixed] Fixed Kac rear iron sight was using old model

[Fixed] Fixed equip and pickup sounds for the MK153 container

[Fixed] Fixed the PSQ-23A's collider material on the MBS

[Fixed] Fixed hand slot issues in the inventory; fixes #1100arrow-up-right

[Fixed] Turret stabilization controls refactored into own context, should not show up on vehicles where they are not supposed to; fixes #1109arrow-up-right

[Fixed] Cleaned up mission config files by removing outdated attributes

[Fixed] Fixed CAS sounds spawning in wrong location in MP; fixes #1102arrow-up-right

[Fixed] Fixed supply drop boxes disappearing on landing; fixes #1112arrow-up-right

[Fixed] Fixed SR3M projectile spawn position

[Fixed] Fixed minor offset of faradey 906 boots

[Fixed] K17 various crew positions would cause crash if open door action was activated; fixes #1115arrow-up-right

[Fixed] 1.3: Fixed broken optic PIP material references; fixes #1118arrow-up-right

[Fixed] Fixed all destroyed k4386 turrets used default green paint

[Fixed] Fixed invalid hitboxes on some vehicle parts causing crashes; fixes #1121arrow-up-right

[Fixed] PSO-1M2-1 reticle blurry when on low gfx settings; fixes #1123arrow-up-right

[Fixed] Fixed some RU balaclava clipping issues; fixes #1097arrow-up-right

Deleted

0.11.4213

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Release Meta Information

Built from Revision: 4213

Date: Tuesday, March 25, 2025

Revisions Since Last: 6 (4207)

Changes: 0 additions, 1 improvements, 1 fixes and 0 deletions.

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Added

Improved

[Improved] Replaced M2 ammo in all RHS HMVVWS with 4-AP/1-APIT

Fixed

[Fixed] Fixed invalid hitboxes on some vehicle parts causing crashes; fixes #1121arrow-up-right

Deleted

0.11.4207

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Release Meta Information

Built from Revision: 4207

Date: Tuesday, March 25, 2025

Revisions Since Last: 16 (4191)

Changes: 2 additions, 2 improvements, 1 fixes and 0 deletions.

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Added

[Added] Added VCOG

[Added] Added VCOG + RMR

Improved

[Improved] Small improvements to 1p87 glass

[Improved] Improved Added lods to K17 seats

Fixed

[Fixed] Fixed all destroyed k4386 turrets used default green paint

Deleted

0.11.4191

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Release Meta Information

Built from Revision: 4191

Date: Friday, March 21, 2025

Revisions Since Last: 16 (4175)

Changes: 1 additions, 3 improvements, 3 fixes and 0 deletions.

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Added

[Added] Added GPS RadioBeacon

Improved

[Improved] Replaced AN/PEQ-15 with AN/PSQ-23B on M1025 with AN/PAS-13G

[Improved] Added rangefinder with auto zeroing to M1025 with AN/PAS-13G

[Improved] Added Tucha smokes to K17 Epoch driver

Fixed

[Fixed] Fixed minor offset of faradey 906 boots

[Fixed] K17 various crew positions would cause crash if open door action was activated; fixes #1115arrow-up-right

[Fixed] 1.3: Fixed broken optic PIP material references; fixes #1118arrow-up-right

Deleted

0.11.4175

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Release Meta Information

Built from Revision: 4175

Date: Tuesday, March 11, 2025

Revisions Since Last: 39 (4136)

Changes: 0 additions, 3 improvements, 7 fixes and 0 deletions.

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Added

Improved

[Improved] Testing Matech alpha test - will probably switch to some custom function controlling alpha mul instead

[Improved] Added countermeasure flares to F/A-18 CAS

[Improved] Added faction affiliation to wearable items; fixes #1099arrow-up-right

Fixed

[Fixed] Fixed equip and pickup sounds for the MK153 container

[Fixed] Fixed the PSQ-23A's collider material on the MBS

[Fixed] Fixed hand slot issues in the inventory; fixes #1100arrow-up-right

[Fixed] Turret stabilization controls refactored into own context, should not show up on vehicles where they are not supposed to; fixes #1109arrow-up-right

[Fixed] Cleaned up mission config files by removing outdated attributes

[Fixed] Fixed CAS sounds spawning in wrong location in MP; fixes #1102arrow-up-right

[Fixed] Fixed supply drop boxes disappearing on landing; fixes #1112arrow-up-right

Deleted

0.11.4136

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Release Meta Information

Built from Revision: 4136

Date: Tuesday, February 25, 2025

Revisions Since Last: 13 (4123)

Changes: 0 additions, 2 improvements, 3 fixes and 0 deletions.

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Added

Improved

[Improved] Added probe volumes to K-17 and T-14

[Improved] Added new left hand poses for different m4 handguards

Fixed

[Fixed] PMF screens were not operatable by when you were possessing an AI; fixes #980arrow-up-right

[Fixed] PlaySound causing workbench crash when loading player with PEQs in default loadout; fixes #1096arrow-up-right

[Fixed] Fixed Kac rear iron sight was using old model

Deleted

0.11.4123

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Release Meta Information

Built from Revision: 4123

Date: Thursday, February 20, 2025

Revisions Since Last: 21 (4102)

Changes: 0 additions, 24 improvements, 9 fixes and 0 deletions.

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Added

Improved

[Improved] Added modeled soft armor to AVS

[Improved] Added modeled soft armor to AVS cummerbund 649

[Improved] Added modeled soft armor to AVS cummerbund radio

[Improved] Added modeled soft armor to AVS neck protection

[Improved] Added modeled soft armor to Bagariy

[Improved] Added modeled soft armor to AA CPC

[Improved] Added modeled soft armor to AA CPC neck protection

[Improved] Added modeled soft armor to ARS groin protection

[Improved] Added modeled soft armor to ARS triple groin protection

[Improved] Added modeled soft armor to NCPC

[Improved] Added modeled soft armor to PC GEN 2

[Improved] Added modeled soft armor to PC GEN 3

[Improved] Added modeled soft armor to PC GEN 3 light

[Improved] Added modeled soft armor to 6B45

[Improved] Added modeled soft armor to 6B48

[Improved] Added modeled soft armor to 6B45 Neck protection

[Improved] Added modeled soft armor to Taktika

[Improved] Added modeled soft armor to Taktika groin protection

[Improved] Added modeled soft armor to Taktika shoulder protection

[Improved] Added modeled soft armor to TV-102 neck protection

[Improved] Added railcovers with grip for m27 back to arsenal

[Improved] Added collider history component to RHS Vest base + SCR_ArmorDamageManagerComponent so it is possible to knock out people with pistols even if bullet doesn't penetrate soft armor

[Improved] Made helmet attachment masses more realistic; fixes #1050arrow-up-right

[Improved] Orion GPS device brightness reduced so it no longer burns your retinas off at night; fixed #1055arrow-up-right

Fixed

[Fixed] Possible fix for people having problem exiting vehicle triplex, thanks to scobaka; fixes #1084arrow-up-right

[Fixed] Fixed several ActionContexts were being overwritten instead of being extended; fixes #1089arrow-up-right

[Fixed] Fixed supply drop system spawning extra parachute that hangs in the air; fixes #1085arrow-up-right

[Fixed] 1.3: Fixed touch screen buttons not reacting to clicks; fixes #1080arrow-up-right

[Fixed] Removed buggy NVG anim that was causing CTD; fixes #1081arrow-up-right

[Fixed] 1.3: Fixed K-17 crashing to desktop when moving AI into driver's seat; fixes #1087arrow-up-right

[Fixed] 1.3: 2S1 no longer crashes on destruction

[Fixed] Added a workaround for crashes happening when tracked vehicles are destroyed.

[Fixed] Fixed AOR2 FROG shit missing blood texture; fixes #1092arrow-up-right

Deleted

0.11.4102

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Release Meta Information

Built from Revision: 4102

Date: Thursday, February 6, 2025

Revisions Since Last: 198 (3904)

Changes: 36 additions, 29 improvements, 40 fixes and 2 deletions.

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Added

[Added] Added tan version of ural4320

[Added] Added front grip prototype

[Added] Added USMC MEF AT Teams

[Added] Added MK153 SMAW MOD.2

[Added] Zip on panel 2.0 initial injection with 4 patterns(so far)

[Added] LODs to Zip on panel 2.0 models

[Added] CADPAT MT for crye rolled and crye pants

[Added] New military trousers for ION. Prefab made and added to arsenal but not completed

[Added] Added Wartech patch

[Added] Multicam black texture for new military trousers

[Added] Harris detachable bipod now fully functional with M27 and M38

[Added] Added new AA CPC pouch presets

[Added] Added Bagari vest

[Added] CADPAT Temperate to ion

[Added] Canadian flag patch

[Added] M4 carbine with M203

[Added] CAF_CCUE_Trousers

[Added] Added pouch presets without belt for Coyote AVS and JPC

[Added] Added Team Wendy Exfil Helmet

[Added] Added ECH covers in all CADPAT pattern to ion arsenal

[Added] Added ECH LC bare bones helmet to ION arsenal so covers can be used

[Added] Added Spartan-3 Helmet

[Added] Added 6b47 with OpsCore chinstrap

[Added] BCT_Boots

[Added] Added Coyote JPC and couple of pouch presets to ION box

[Added] Added Garmim watches with green strap

[Added] Added Garmim watches with blue strap

[Added] Added Garmim watches with red strap

[Added] Added Garmim watches with black strap

[Added] AK74M and AK105 with Zenitco handguard rails can now mount bipods; work on #1063arrow-up-right

[Added] M4 series can now mount bipods; fixes #1063arrow-up-right

[Added] Added new versions of Spectrum device for ION and RU

[Added] Added Triada TKO helmet

[Added] Added Caiman Helmet

[Added] Added TV119 vest

[Added] Added Exfil cover and battery pouch

Improved

[Improved] Tweaked light attenuation parameters for PEQ-16 visible illuminator

[Improved] Fixed supply drop mislabeling in GM. Fixes #1021arrow-up-right

[Improved] Slightly improved K4386 Gearbox and Engine

[Improved] PEQ-16 visible illuminator was too aggressive

[Improved] Tweaked illuminator (lights and lasers) light volume settings to make it more realistic

[Improved] Added a little bit of glow to G45/G17 and M18/M17 tritium sights

[Improved] Adjusted morph/shape-key for MSOB insignia patch, to conform with curvature of other patches

[Improved] Slightly improved K4386 armored glass

[Improved] Added new Reload Empty animation for both M4 platform, and M27 IAR

[Improved] ION radio frequency encryption key is now "baguette"

[Improved] Work on standardizing displayname strings for AFRF helmets

[Improved] Adjusted position and FOV of inventory preview for Bagariy vest

[Improved] Added glass to Garmim watches

[Improved] Improved Garmim watches textures

[Improved] Added ability to reload K17 Epoch 2A42 from outside on support stations

[Improved] Added ability to reload K17 Berezhok 2A42 from outside on support stations

[Improved] Added ability to reload K17 Epoch 9M113 from outside on support stations

[Improved] Added ability to reload K17 Berezhok 9M113 from outside on support stations

[Improved] Added ability to reload K17 Berezhok AGS from outside on support stations

[Improved] Added ability to reload K17 Epoch Tucha from outside on support stations

[Improved] Added ability to reload K17 Berezhok Tucha from outside on support stations

[Improved] Added ability to reload T-14 2A82 from outside on support stations

[Improved] Added ability to reload T-14 Tucha from outside on support stations

[Improved] Added ability to reload K4386 2A42 AP from outside on support stations

[Improved] Added ability to reload K4386 2A42 HE from outside on support stations

[Improved] Added ability to reload K4386 Tucha from outside on support stations

[Improved] Improved all vest presets with backpack have shoulder offset now

[Improved] Added Harris bipod to ION arsenal

[Improved] Radial menu now has access to gadgets attached to vests; fixes #958arrow-up-right

Fixed

[Fixed] Fixed floating pouch loadouts on custom loadout respawn; Fixes #1022arrow-up-right

[Fixed] Some lights were causing gras and clutter to be flattened in front of player when on; fixes issue #1023arrow-up-right

[Fixed] Black screen when in a vehicle crash as passenger; fixes #1031arrow-up-right

[Fixed] Fixed colliders of some of the helmet ground models

[Fixed] Helstar strobe has swapped mode descriptions in radial for IR modes

[Fixed] 1PN138 had wrong name in radial

[Fixed] Possible fix for scope misalignment on k17/k4386

[Fixed] LBH ground model was missing collider; fixes issue #1044arrow-up-right

[Fixed] Fixed wrong position of mag detach action on SMAW

[Fixed] Fixed broken safety animation on smaw

[Fixed] Fixed: Supply drop would be stuck mid air for proxy clients; fixes #1027arrow-up-right

[Fixed] Fixed: Supply drop wouldn't spawn its impact sounds and particles

[Fixed] Fixed: USAF supply crate wasn't be marked for GM as a faction object

[Fixed] Fixed M4 lower markings

[Fixed] Description strings for some M4A1s with M203, referred to M320 instead of M203

[Fixed] Some TV110 pouch presets were blocking backpack slot when they shouldn't

[Fixed] Some AACPC/AAAVS pouch presets with GMR packs were not blocking backpack slot

[Fixed] Fixed: Ducked taped the warheads of GBU/KH/UMPK to conform to the AR bug that hinders the performance of large explosives - their AOE is somewhat reduced but because of that their damage should work (around 20m radius)

[Fixed] Added unique numbers to Order parameter in faction config - this should prevent spawning problems connected with random order on server & client

[Fixed] Fixed, wrong rotation of fire selector on M27

[Fixed] AN-94 did not allow reattaching bayonets once removed (added an invisible, non-removable attachment with the required ObstructionAttributes class)

[Fixed] Cleaned up camo1 M27 prefab

[Fixed] Wrong color string in Bagariy pouch presets displayname

[Fixed] Disabled grip test slot in M27IAR_base to prevent log spam

[Fixed] Fixed more log

[Fixed] Script API compatibility with AR 1.3

[Fixed] Fixed headphones slot had incorrect position on Exfil helmets

[Fixed] Fixed headset position on Spartan3 / AirFrame helmet

[Fixed] Fixed: Switch brightness action on garmim watches doesn't work; fixes #1071arrow-up-right

[Fixed] Fixed SpectrumDevice animation log spam

[Fixed] Fixed M4A1 BLOCK 2 was missing hierarchy component

[Fixed] Fixed M4A1 URGI was missing hierarchy component

[Fixed] Fixed 2A82 Sound was broken after 1.3 update

[Fixed] Fixed 2A18 Sound was broken after 1.3 update

[Fixed] Fixed 9M113 Sound was broken after 1.3 update

[Fixed] Fixed Pouch_Filbe_bandolier had no ground model

[Fixed] Fixed debug worn model was turned on on several vests and vest presets

[Fixed] Fixed wrong left hand position when m240 is deployed while standing or crouching

[Fixed] Vehicle turret zoom was broken after 1.3; fixes #1058arrow-up-right

[Fixed] Fixed Vector and PDU ADS overlay delay; fixes #1051arrow-up-right

Deleted

[Removed] Dummy flash hider prefabs that were slotted in 5.56mm suppressors. The flash hider meshes are now part of the suppressor model to avoid potential crashes

[Removed] Removed vertical grip prototype

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