0.5
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0.5.1417
Added
Improved
Fixed
[Fixed] Fixed radio backpack causing crash on servers
Deleted
0.5.1416
Added
Improved
Fixed
[Fixed] Fixed levitating AK pouch in last LOD (missing skinning in last LOD)
Deleted
0.5.1415
Added
[Added] BS-1 30mm Grenade
Improved
[Improved] Added workaround for PC Gen III magazines being spawned at 0,0,0 in multiplayer
[Improved] Localization of magazines further unified
[Improved] Reduced capacity of Suharka to more realistic values
Fixed
[Fixed] Follower on M855A1 stanag is now brown instead of a blue
[Fixed] Hole in APS mesh
Deleted
0.5.1409
Added
[Added] DD12.5 model & textures
[Added] Boot and Power Down pages for DAGR
[Added] Night vision for T14 (gunner and commander)
[Added] Night vision for K17 (Berezok - gunner - and Epoch - gunner and commander); fixes #373
[Added] Added RPK-74M
[Added] Added armor plate degradation to 6B45
[Added] Added plate degradation to PC Gen III vest
[Added] New modern ammo for both USMC & AFRF (WIP)
[Added] Added information about ammo type to inventory items; fixes #495
[Added] Plate degradation indicator (when hovering over that plate); fixes #496
[Added] 5.56 STANAG 30 with Plastic puller
[Added] 5.56 STANAG 30 WITH Rubber puller
[Added] Added armor plates to both USMC and MSV arsenals
[Added] Inspect Animations to RPK-74M
[Added] WIP AKS-74U with Grenade Launcher
[Added] "Sukharka" backpack Type 3 with MPL-50 shovel
Improved
[Improved] Reduced burning time for 122 and 125 HE traccer
[Improved] Slightly improved collimator on 1p63
[Improved] Reduced previous placeholder capacity of plate carriers
[Improved] Added proper preview images for 2s1
[Improved] Added NO 2D warning sign for scopes that dont support 2d optics
[Improved] Changed number of spalling for 3UBR6
[Improved] Changed turret rotation speed on 2s1
[Improved] M4A1 Barrel materials
[Improved] DD rails textures
[Improved] Way of adding new pages and scalability of DAGR layout
[Improved] Available action hits for night vision will now disappear after 10 seconds (after each appearance)
[Improved] RPK-74M now uses plastic mag instead of bakelite one by default
[Improved] Changed 3UBR6 damage
[Improved] Changed 3UOF8 damage
[Improved] Better nightvision for vehicles
[Improved] Tweaked armor plates properties
[Improved] Changed default magazines on M4 & M27IAR
[Improved] Added ability to change reticle color on T-14 and K-17
[Improved] Tweaked AFRF EMR loadouts to include new magazines (WIP)
[Improved] Added new magazines to Arsenal
[Improved] Tweaked durability of armor plates
[Improved] More loadouts tweaks
[Improved] Added "Fold stock" action to AK-74M
[Improved] Added "Fold stock" action to AKS-74UN
[Improved] Added "Fold stock" action to AN-94
[Improved] Added Tourniquet to the USMC arsenal
[Improved] Added AT, AR, GL loadouts to the Combat Ops USMC vs MSV scenario
[Improved] Added ammunition type to the magazine name for ones that use M855A1, M995, 7N13 or 7N14
[Improved] Changed magazine preview for ones that use M855A1, M995, 7N13 or 7N14 ammunition
[Improved] Ammo type is now visible in the UI
[Improved] Changed orientation of the magazines in inventory UI to be in line with rest of the items
[Improved] Changed Combat Ops MSV scenario to use EMR units by default
[Improved] Small tweak to available inventory items
[Improved] Another batch of minor tweaks to new magazines
[Improved] Ability to detach and attach plates to armored vests
[Improved] Temporary model and names for armor plates
[Improved] Corrected rail type on NPZ weapon of variants (from long to medium RIS optic rail)
[Improved] Added snap_weapon transform to optic slots
[Improved] Added NPZ variant of RPK74M
[Improved] Increased maximum number of player for Coop Combat Ops USMC vs MSV scenario
[Improved] Changed diversity settings in USMC vs MSV Combat Ops scenario
[Improved] Adjusted red dot size on SU-230 with MRDS
[Improved] Added 6B45 neck armor localization; fixes #497
[Improved] Srachnik can now be attached to the vests to protect players butt
[Improved] Added proper localization for armor plates
[Improved] Improved consistency in magazine naming for standard AK, STANAG, PKM and RPK mags
[Improved] Adjusted weight for armor plates and plate carriers
[Improved] 6B7 was split into helmet itself and covers for it
[Improved] Changed "Brzht" sound to electronic "Boop" on R-187P1 Azart
[Improved] Icon to indicate approximated armor plate state
[Improved] Assigned new SAPI plate model
[Improved] Adjusted item slot layout to better fit ammo type information
[Improved] Slightly calibrated RPK74M sights on 200 & 300m range
Fixed
[Fixed] Wrong PSO position on AKS-74UN
[Fixed] Missing dovetail slot on AKS-74UN + B18
[Fixed] Scale of Berezhok turret
[Fixed] Reduced PC Gen III non plate protection, so it only protects from shrapnel. Protection of plates itself remained the same
[Fixed] Fixed Mag sticking out of 2s1 turret
[Fixed] Tucha smoke better Sync
[Fixed] Inspect action of AN/PRC-152 that is used for changing frequency could get stuck if player would hold for too long
[Fixed] Removed obsolete param from RHS groups which was spamming console log
[Fixed] Fixed 6X9-1 console log error
[Fixed] Fixed weapon resting on AK74M
[Fixed] Fixed default RPK74 bipod state
[Fixed] Fixed rogue US Army soldier in USMC squad
[Fixed] Wrong "on sling" weapon position on 6b45
[Fixed] Fixed RHS MSV Combat Ops scenario
[Fixed] Fixed RHS USMC vs MSV Combat Ops scenario
[Fixed] Wrong version of PC GEN III in USMC arsenal
[Fixed] DAGR hold actions wouldn't trigger if user held for too long
[Fixed] Old user action class on some M27IAR variants
[Fixed] Wrong ammunition used by some USMC loadouts
[Fixed] Plate state indicator would be visible for other items
[Fixed] In some cases ammo type information wouldn't fit inventory item slot
[Fixed] Wrong name and description for 'heavy' PC GEN III
[Fixed] Fixed wrong attachment type for RPK74M
[Fixed] Possible NPE when enabling radial for a weapon
[Fixed] RPK-74M name in replace action items was wrong
[Fixed] Fixed wrong ANPEQ16 laser prefab in USMC inventory items
[Fixed] Cleaned up some log errors related to outdated properties
[Fixed] "Srachnik" Position on character
[Fixed] Wrong attachment type and size of PO4X24P
[Fixed] Wrong inventory size of 1P86
[Fixed] Wrong inventory size of Infratech 1TWS
[Fixed] Wrong NPZ rail position on RPK-74M
[Fixed] Changed custom loadout icon for combat ops scenario
[Fixed] Minor veh. optics fixes
[Fixed] Replaced RPK74 finger anims with AK74 till properly exported finger anims are done
[Fixed] Removed armor plate integrity indicator from items that are not armor plates
[Fixed] 6L23 Plastic mag loaded with tracers had broken localization
[Fixed] Fixed kill officer task in MSV vs FIA version of Combat Patrol
[Fixed] Fixed Exfill task for RHS Combat Patrol versions
Deleted
[Removed] Ground fire effect for destoyed vehicles
[Removed] Obsolete versions of 6B7
[Removed] Obsolete versions of helmets from arsenal
0.5.1265
Added
[Added] Added alternative green 2S1 (Clean)
[Added] Added DAGR to Arsenal
[Added] Added New sounds for M4A1
[Added] Kiver RSP
[Added] K17 driver hatch action
[Added] Olive cover for TOR
[Added] TOR with peltors on rail
[Added] Faradey mod1085 boots (first ver)
[Added] Weapon animations to M4A1
[Added] Decal system
[Added] Decal system to k17
[Added] Decal system to 2s1
[Added] Tactical labels to decal system
[Added] Decal system to T-14
[Added] Manual gain control for night vision devices
[Added] Ability to switch back to automatic gain control for night vision devices
[Added] UI contexts to better indicate possible actions for night vision devices
[Added] Added AN/PRC-152 to the USMC arsenal
[Added] Ural 4320 camo versions
Improved
[Improved] Tweaked metalness and roughness values for 2S1
[Improved] M27 sounds improved
[Improved] Slightly improved TOR textures
[Improved] T-14 & K-17 HUD
[Improved] Added "open trunk" action to k17
[Improved] TWS1 UI
[Improved] Tweaked body armor game materials - NIJ4 class was using placeholder values which resulted in rather very high protection level
[Improved] Added GPS data to k17 and t14 hud
[Improved] AGS angles on K-17 berezhok
[Improved] K-17 Berezhok now uses its own custom HUD
[Improved] FLIR image
[Improved] Inventory for T14
[Improved] Inventory for K17
[Improved] Added DayTime switch to TWS-1
[Improved] Smoke launchers
[Improved] Added moke launcher to K-17 Epoch
[Improved] Slightly improved missle behavior on K-17
[Improved] "Thermal" HDR for 1TWS
[Improved] MP sync for decal system
[Improved] Night vision sight compatibility logic refactor
[Improved] Added NVG Gain controls for controller (RB+DUp/RB+DDown and RB+DLeft to reset); fixes #454
[Improved] Adjusted NV manual gain values
[Improved] Added a piece of glass to the AN/PRC-152 that must have fallen out during shipping
[Improved] Changed AN/PRC-152 on screen font
[Improved] User wont be able to select AN/PRC-152 second transmitter with radial radio menu
[Improved] Greatly improved consistency of zoom in 4x optics in both PiP and 2D; fixes #448
[Improved] Added proper reticle to PO4x24P
[Improved] T-14 Burning particle
[Improved] Burning particle for K-17
[Improved] Burning particle for 2S1
[Improved] T-14 Exhaust
[Improved] 2S1 decal size is now smaller
[Improved] Removed decals from T14 hull and added label decal to turret. Closer to how older tanks are painted.
[Improved] T14 and K17 sights updated to use screen texture and removed vignette
[Improved] Digital optics HUD
[Improved] Ability to hold [Arrow left] / [Arrow right] button (radio keyboard) to quickly jump through frequency of AN/PRC-152
[Improved] Changed K-17 Engine collider config
[Improved] Added lods to 2S1
Fixed
[Fixed] 2S1 tracks have transparency now
[Fixed] Wrong camo localization for TOR EMR cover
[Fixed] T14 tracks not replicating
[Fixed] Trouser gloss over blood texture
[Fixed] T14 Fire Geo
[Fixed] Possible RPL fix for arty and tank shells
[Fixed] Broken tracks on 2s1
[Fixed] Missing hatch sound on t14
[Fixed] NVG mask would be displayed on wrong layer making it cover other UI elements
[Fixed] Recursive loop of decal system was checking wrong entity
[Fixed] Being able to use NVg while using vehicle turrets (fe. T14 turret)
[Fixed] Fixed EARHS; fixes #443
[Fixed] Radial radio menu now properly shows when second transmitter is disabled
[Fixed] Bugged item preview of AN-PRC-152
[Fixed] PO4x24 is now correctly named PO4x24P
[Fixed] Fixed Vector and PDU layouts to works with new optic system
[Fixed] Fixed T14 and K17 Epoch 2D sights
[Fixed] Fixed K17 Berezhok 2D sights
[Fixed] Fixed 2S1 2D sights (new reticle WIP)
[Fixed] T-14 Firegeo
[Fixed] Displayed frequency wouldn't update for peers on AN/PRC-152 screen
[Fixed] Wrong optic position on m40
[Fixed] Wrong inheritance on Tucha Smoke warhead
[Fixed] The sound of pressing and releasing the button for radio continuous action would only be played for the user who used that action
[Fixed] Radio and its attachments animations would stop playing if radio was no longer being held in hand
[Fixed] Removed duplicates of pickup and equip actions on AN/PRC-152 radio
[Fixed] Removed ability to fold not foldable AN/PRC-152 short antenna
[Fixed] Adjusted AN/PRC-152 layout to make menu text fit
[Fixed] Inverted antenna folding logic
[Fixed] Tucha smoke launcher on K-17 Epoch
[Fixed] NVG noise would persist when NVG effect was removed
[Fixed] 2S1 Wreck model
Deleted
Last updated