0.6

This document is regenerated automatically from our systems at a time of a release.

0.6.2063

Release Meta Information

Built from Revision: 2063

Date: Wednesday, January 24, 2024

Revisions Since Last: 1 (2062)

Changes: 0 additions, 0 improvements, 0 fixes and 0 deletions.

Added

Improved

Fixed

Deleted

0.6.2062

Release Meta Information

Built from Revision: 2062

Date: Wednesday, January 24, 2024

Revisions Since Last: 194 (1868)

Changes: 59 additions, 39 improvements, 53 fixes and 1 deletions.

Added

[Added] SR3M Effects, recoil and sounds tweaks

[Added] PSO1M2-1 for SR3M

[Added] T14 Armata engine sounds (first version)

[Added] Added Tactical pants (M81)

[Added] Added Cargo pants (M81)

[Added] Added more rail cover variants

[Added] Added custom animations for Garmin watch

[Added] Armata recoil (First test)

[Added] Decals for 3of56 and 3of36

[Added] Added simple projectile models for 3bm60 and 3of36, added dynamic light for 3bm60 tracer

[Added] Spark effect for AP rounds 7n22 and 7n13

[Added] Added turret stabilization to K-17 Epoch

[Added] Added turret stabilization to K-17 Berezhok

[Added] Added turret stabilization to T-14

[Added] Added optic zoom to T-14

[Added] Added optic zoom to K-17 Epoch

[Added] Added optic zoom to K-17 Berezhok

[Added] Added patch system. Put patches on helmets, uniforms and vests.

[Added] Added US flag patch

[Added] Added US inverted flag patch

[Added] Added the patch commemorating 20 years of RHS to Arsenal as placeable object

[Added] Added A pos blood type patch

[Added] Added RU camo flag patch

[Added] Added RU reflective flag patch

[Added] Added PIP cameras to K-17

[Added] Added Driver display to K-17

[Added] Added USMC ID patches

[Added] Collider to T14 cannon

[Added] Scripted recoil to all vehicles

[Added] K17 AGS shot sounds and vog explosion effect

[Added] Added new pages to PFM 5.0 screen

[Added] Added working triplexes to K-17

[Added] Added touchscreen functionality

[Added] Recoil for 2A42

[Added] Empty L4G24 that can be mounted to the helmet

[Added] + Added USMC Force Recon position patch

[Added] G17, G45, M17, and M18 stringtable entries

[Added] Added black USMC Force Recon position patch

[Added] RITA Voice-Warning samples

[Added] 9m133 sounds and oarticles

[Added] Added RU Army and MSV division patches

[Added] Added interior to T-14

[Added] Added sopmod stock

[Added] Added PMF and driver displays to T-14

[Added] Added turret and commander PIP displays to K-17 and T-14

[Added] Added triplex view layout

[Added] Added base target recognition for PMF PIP screens

[Added] Added ability to destroy K-17 brains

[Added] Added FILBE backpack

[Added] Added Glock 17

[Added] Added Glock 45

[Added] Added Glock 17 COYOTE

[Added] Added Glock 45 COYOTE

[Added] Added M17

[Added] Added M18

[Added] Added target recognition/guiding to K-17 and T-14

[Added] Added Commander turret to K-17 Berezhok

[Added] Added SU-260/P Machine Gun Day Optic (MDO)

[Added] 30mm 3UOF6 HEF-T

Improved

[Improved] Various particles effects

[Improved] Some sound effects

[Improved] Fully remake of Armata sounds and particles

[Improved] K17 Engine and shot sounds

[Improved] Various particle effects

[Improved] Sounds and effects of high-caliber rounds

[Improved] Distributed PG-7VL & VR rounds to EMR units

[Improved] Increased inventory size of tactical pants and cargo pants to match with vanilla

[Improved] Warheads for GBU12 and KH55

[Improved] K17 and T14 engine volume to be more in line with other vehicles

[Improved] K17 and T14 damage reduction

[Improved] Reduced the weight of the PCGen III vest

[Improved] Added "point aiming" to ACOGs

[Improved] Using [RMB] on an item from the arsenal that can be attached to a clothing (like f.e. NVG) will now try to attach it rather than just storing it in the backpack

[Improved] Improved G3 shirt mesh

[Improved] Added patch carry functionality to ECH and OPSCORE

[Improved] Added patch carry functionality to LShZ and TOR helmets

[Improved] Added patch carry functionality to Kiver RSP Helmet

[Improved] Added patch carry functionality to Ballcap

[Improved] Added patch carry functionality to VKPO jackets

[Improved] Added patch carry functionality to Crye shirts

[Improved] 30mm shells effects improved

[Improved] Improved FROG combat shirt mesh

[Improved] Changed bungee retention cords on PC Gen 3 Vest pouches so now they will spring back when pouch is empty

[Improved] Added upper sleeve Velcro points to Crye shirts

[Improved] Added muzzle velocity coefficient to AKS-74U so bullets fired from it are fired with lower speed

[Improved] Configured 7U1 round - added new air drag value, configured penetration data (set it in a way that AKS74U is penetrating SSh-68 helmet at 300m), increased diameter compared to 7N6/N10 (as in real life), increased init speed to 360 m/s, so it corresponds to init speed when fired from AK74 (when fired from AKS74U, bullet will leave barrel at 303 m/s. Warning, this bullet deals now even less damage than pistol rounds. Low lethality of that round was one of the reasons why 7U1 & AKS74UB was dropped and instead AS Val/Vintorez family was developed

[Improved] Configured air drag on SP-5 & SP-6 + tweaked ballistic data of it

[Improved] Ability to inspect clothing item to put attachments in exact slots

[Improved] Improved t14 interior textures

[Improved] 2a82 shot sound and autoloader tweak

[Improved] Tweaks for 30mm particles

[Improved] Increase thickness of PO4x24 reticle

[Improved] 9M113M2 explosive yield and damage simulation

[Improved] 30mm belts to use a mixed belt. AP is full APFSDS, HE is HEF-I, AP-T, HEF-I, HEF-T

[Improved] Lowered muzzle velocity of M4A1 since 5.56 bullets velocity is calibrated for 20 inch barrels

[Improved] Tweaked ballistic properties of M855A1

[Improved] Improved FROG pants model and texture

[Improved] Imrpoved FROG shirt texture

Fixed

[Fixed] M8541 and Leo Mk4 reticles visible in 2D mode gain (not working yet due to vanilla bug, so don't use 2D optics with these scopes!); fixes #598

[Fixed] AFRF Arsenal box was missing Hierarchy component on statue placed on top of boxes. This resulted in statue staying in original place when GM repositioned arsenal

[Fixed] KH-55 Particles

[Fixed] Fixed K-17 Epoch commander turret

[Fixed] Fixed wrong name of ballcap atacs

[Fixed] Fixed wrong preview of Faradey 1085

[Fixed] Fixed wrong preview of Faradey 906

[Fixed] Fixed wrong preview of PC GEN III Light

[Fixed] Wrong optic position on M27

[Fixed] Sounds of explosion for 3of56 and 3of36

[Fixed] Fixed SR3M Was missing RigidBody

[Fixed] Fixed wrong name of M40 M61 AP mag

[Fixed] K17 and t14 engine sounds

[Fixed] Fixed M40A5 front rail was using wrong slot type

[Fixed] Fixed SR3M was missing physics attributes making it weight just a few grams

[Fixed] Fixed M4A1 had broken normals on its LODs

[Fixed] Fixed 1PN93 RPG reticle; fixes #599

[Fixed] Fixed goggles position on ACH

[Fixed] Fixed k17 was falling through the ground

[Fixed] Fixed k17 commander turret was not attached to main turret

[Fixed] Fixed K17 was immune to mines

[Fixed] Fixed wrong 1P86 Main camera FOV

[Fixed] Fixed wrong 1P86-1 Main camera FOV

[Fixed] Fixed wrong 1PN93 and its deviations Main camera FOV

[Fixed] Fixed wrong Bravo4 Main camera FOV

[Fixed] Fixed wrong Infatech Main camera FOV

[Fixed] Fixed wrong PO4X24P Main camera FOV

[Fixed] Fixed wrong REAP-IR Main camera FOV

[Fixed] Fixed wrong SU230 Main camera FOV

[Fixed] Fixed wrong TA31RCO and its deviations Main camera FOV

[Fixed] Fixed SR-3M folding animation

[Fixed] Replace helmet attachment action wouldn't work with new slots for patches

[Fixed] Cleaned up more old references to RHS 20 patch

[Fixed] Fix 1P21 and other scopes PiP illuminator toggle; fixes #621

[Fixed] Changed "weight per ammo" in InventoryItemComponent for boxes of 125mm shells, so its possible to take ammo boxes into player inventory

[Fixed] Corrected patch positioning on OPSCORE helmets

[Fixed] Broken particle prefabs for white flare and burning fuel tank; fixes #537

[Fixed] Not being able to save the loadout with Vest PC Gen III Rifleman

[Fixed] Fixed silenced AKS-74UN saving to arsenal. Had wrong attachment type.

[Fixed] Fixed MS2k, VipLight and ChargePro could be placed in watch slot; fixes #605

[Fixed] Wrong attachment position of empty L4G24 mount

[Fixed] Changed gearbox from manual to auto in T-14

[Fixed] Fixed Missing remove casualty action for 2S1 Gunner; Fixes #627

[Fixed] Fixed 2D reticles now have RGB again

[Fixed] Fixed SP-5 & SP-6 inheritance

[Fixed] Fix incompatibility issue in RHS_M_SightsComponent.c

[Fixed] Fixed 1p86-1 reticle was too big

[Fixed] Fixed T-14 Commander turret

[Fixed] Fixed K-17 Epoch Commander turret

[Fixed] T-14 Front lower armor plate was 20mm thick instead of 300

[Fixed] Fix possible conflicts with SightZoomFOVInfo ForceUpdate method

[Fixed] Fixed VKPO jackets were missing undershirt

[Fixed] Other potential modded class override conflicts

Deleted

[Removed] Tracers from 30mm M929 APFSDS and 3UOF8 HEF-I

0.6.1868

Release Meta Information

Built from Revision: 1868

Date: Saturday, December 23, 2023

Revisions Since Last: 211 (1657)

Changes: 103 additions, 49 improvements, 49 fixes and 4 deletions.

Added

[Added] Added LWH helmet [AOR1]

[Added] Added LWH helmet [AOR2]

[Added] Added LWH helmet [MARPAT Desert]

[Added] Added LWH helmet [MARPAT Woodland]

[Added] Garmim Tactix Bravo to USMC arsenal

[Added] Added OPSCORE FAST MT Urban Tan

[Added] Added OPSCORE FAST MT MARPAT

[Added] Added OPSCORE FAST MT Multicam

[Added] Added OPSCORE FAST MT Urban Tan with Peltor headset

[Added] Added OPSCORE FAST MT MARPAT with Peltor headset

[Added] Added OPSCORE FAST MT Multicam with Peltor headset

[Added] Added OPSCORE FAST MT Urban Tan with AMP headset

[Added] Added OPSCORE FAST MT MARPAT with AMP headset

[Added] Added OPSCORE FAST MT Multicam with AMP headset

[Added] Added OPSCORE FAST XP Urban Tan

[Added] Added OPSCORE FAST XP Multicam

[Added] Added OPSCORE FAST XP Foliage green

[Added] Added OPSCORE FAST XP Black

[Added] Added OPSCORE FAST XP Urban Tan with Peltor headset

[Added] Added OPSCORE FAST XP Multicam with Peltor headset

[Added] Added OPSCORE FAST XP Foliage green with Peltor headset

[Added] Added OPSCORE FAST XP Black with Peltor headset

[Added] Added OPSCORE FAST XP Urban Tan with AMP headset

[Added] Added OPSCORE FAST XP Multicam with AMP headset

[Added] Added OPSCORE FAST XP Foliage green with AMP headset

[Added] Added OPSCORE FAST XP Black with AMP headset

[Added] Added OPSCORE Sentry Urban Tan

[Added] Added OPSCORE Sentry Multicam

[Added] Added OPSCORE Sentry Foliage green

[Added] Added OPSCORE Sentry Urban grey

[Added] Added OPSCORE Sentry Urban Tan with AMP headset

[Added] Added OPSCORE Sentry Multicam with AMP headset

[Added] Added OPSCORE Sentry Foliage green with AMP headset

[Added] Added OPSCORE Sentry Urban grey with AMP headset

[Added] Added LWH AOR1 with NVG Shroud

[Added] Added LWH AOR2 with NVG Shroud

[Added] Added LWH MARPAT Desert with NVG Shroud

[Added] Added LWH MARPAT Woodland with NVG Shroud

[Added] Added ACH DCU with NVG Shroud

[Added] Added ACH M81 with NVG Shroud

[Added] Added ACH OEFCP with NVG Shroud

[Added] Added CVC olive with NVG Shroud

[Added] Added CVC tan with NVG Shroud

[Added] Added back T-14 and K-17 to gamemaster

[Added] Brightness adjust possibility to Garmin watch.

[Added] DAGR will now have functional menu tree

[Added] [WIP] Added F/A-18A With GBU-12 as CAS module (available in gamemaster)

[Added] [WIP] Added KH-55 Cruise missle as CAS module (available in gamemaster)

[Added] Added GPS map tool, so if in inventory you are able to call up DAGR or Orion in the map by clicking the globe button

[Added] M40A5 Sniper rifle

[Added] Added MICH helmet with shroud

[Added] Added TSh-4

[Added] K-17 Epoch "EXPO" camo version

[Added] Added REAP-IR

[Added] Added SNIPE-IR

[Added] Added SNIPE-IR + ACOG

[Added] Added PATROL-IR

[Added] Added HELSTAR-6 Strobe

[Added] Added ChargePro helmet mounted flashlight

[Added] Added SVD specific version of 1P21 which should make SVD with it mounted persist in arsenal correctly

[Added] Added Vz52[SKS] Shot

[Added] Added Gascan glasses

[Added] Added Impact sport headphones

[Added] Added TOR with AMP

[Added] Added 1P86-1 (AK)

[Added] 1P21 PiP sight reticle animation

[Added] Added SR-3M "Vikhr"

[Added] Added suppressed SR-3M

[Added] Added M27IAR With suppressor

[Added] Polish locale

[Added] Xmas Deer antlers

[Added] Added Xmas lighs as wearable item

[Added] Added new animations for PDU-4

[Added] Added Beanie (tan)

[Added] Added Beanie (OD)

[Added] Added Beanie (black)

[Added] Added Crye G3 combat shirt (MARPAT)

[Added] Added Crye G3 combat shirt (Multicam)

[Added] Added Crye G3 combat shirt (OD)

[Added] Added Crye G3 combat shirt (ATACS)

[Added] Added Tactical cargo pants (OD)

[Added] Added Tactical cargo pants (ATACS)

[Added] Added Tactical cargo pants (Multicam)

[Added] Added Tactical cargo pants (MARPAT)

[Added] Added Shemagh (Tan)

[Added] Added Shemagh (Green)

[Added] Added TBG-7V

[Added] Added TBG-7VL

[Added] Added OG-7V

[Added] Added PG-7VL

[Added] Added PG-7VR

[Added] 6B48

[Added] Added custom animations to DAGR

[Added] Added Ballcap (Multicam)

[Added] Added Ballcap (OD)

[Added] Added Ballcap (ATACS)

[Added] Added Ballcap (TAN)

[Added] Added Leupold Mark4 6.5-20x50

[Added] Added custom animations for ANPRC152A

[Added] Added Crye Combat Shirt (M81)

[Added] AKS74U Effects, tweaked sounds

[Added] 2s1 Gvozdika Effects and sounds

[Added] Detachable parts (pallet) APFSDS effect

Improved

[Improved] Toggle light device controller binding now Y(Hold) + DLeft (double)

[Improved] Cycle light device modes controller binding now Y(Hold) + DRight (double)

[Improved] Improved Russian locale

[Improved] Garmin watch can be worn on players wrist (just place it in watch slot)

[Improved] Increased brightness of Garmin display

[Improved] Added back tucha launcher

[Improved] Updated AN-94 animation workspace and fixed some of the related issues - work on #506

[Improved] Tried to resurrect K17 animation workspace

[Improved] Improved LWH inventory description

[Improved] Improved driver get in animation on K17

[Improved] Improved KH-55 and GBU-12 performance

[Improved] Added Orion localization

[Improved] DAGR and Orion inventory icons

[Improved] Improved t14 Ammo rack particle

[Improved] Improved KH-55 Explosion sound

[Improved] Added camo T-14 back to arsenal

[Improved] Cannons particles

[Improved] KH-55 Sound and particle

[Improved] RPG-7 now configured to have universal dovetail instead of own specific

[Improved] Tweaked T-14 roughness values; fixes #561

[Improved] Added back tucha smoke launcher

[Improved] Improved RPM on M4A1 and M27

[Improved] Added proper lods for 3OUF6 and 3UBR6 particles

[Improved] Added engine sound to F-18 and KH55

[Improved] Improved Peltor color accuracy; fixes #583

[Improved] Improved 2S1 Explosion particle

[Improved] Refactored and improved functionality of Orion GPS in the map view

[Improved] Improved cockpit lights in RHS MI-8 (Gray)

[Improved] Slightly adjusted BackVelcro attachment point on OPSCORE

[Improved] Improved TOR model

[Improved] Improved K-17 interior textures

[Improved] Changed 1P63 Reticle to be dimmer

[Improved] Improved 1P87 Texture

[Improved] Most optics overhauled in both PiP and in 2D. Some 2D optics will not work pending vanilla bugs.

[Improved] Improved: Added IR mode to ChargePro (modes can be switched through radial menu)

[Improved] Reverted scale changes to PDU-4, which were forced before due to missing anim

[Improved] Added Garmin watches to RU arsenal

[Improved] Improved CAS sounds

[Improved] Removed detach actions from suppressors for now

[Improved] Added proper anims for ORION gps

[Improved] Adjusted NVG HDR materials to comply with bright nights :(

[Improved] Increased lifetime of new RPG rockets

[Improved] Effects for cannons

[Improved] Sounds for cannons

[Improved] Tucha effects

[Improved] New GM CAS icons

[Improved] Various effects and sounds

[Improved] Modified AN94 sound.

[Improved] Changed size of m40 magazine

Fixed

[Fixed] Fixed headclipping on opscore

[Fixed] Wrong nightvision position on opscore

[Fixed] Wrong configuration of garmin watch render target material

[Fixed] Fixed wrong guid in one anim?

[Fixed] DAGR icon in inventory

[Fixed] 40mm Star cluster rounds particle effect could spawn its stars more than once

[Fixed] 40mm Star cluster rounds wouldn't play its particle effect (and emit light) when they were outside of player view

[Fixed] Fixed missing LWH localization

[Fixed] Fixed bad collider material on PGO-7V3

[Fixed] Fixed missing "open Hatch" action on t-14

[Fixed] Fixed KH55 warhead being too powerful

[Fixed] Fixed default 6B47 (6M2-1) with balaclava not saving to arsenal; fixes #579

[Fixed] Fixed PGO-7 not showing up on RPG after respawn with saved loadout; fixes #574

[Fixed] Fixed M40 magazine not reloading

[Fixed] Missing particle effect on 3OUF6

[Fixed] GBU was visible on impact point before impact

[Fixed] Fixed 2S1 was using T14 wreck model

[Fixed] Fixed 1P87 wrong retcile behavior

[Fixed] Fixed MI-8 Physics

[Fixed] Fixed wrong ChargePro position on OPSCORE

[Fixed] Fixed: Compass bearing angle was clipped when certain values were displayed

[Fixed] Fixed M4 was firing full auto instead of bursts

[Fixed] Some RU locale fixes

[Fixed] Fixed Helstar was facing wrong direction

[Fixed] Fixed zeroing on 1p21 and M8541

[Fixed] Fixed: ChargePro was visible in FPP when attached to the helmet

[Fixed] Fixed loading supplies on k-17 was causing it to dance

[Fixed] Fixed Tor helmet was visible in first person

[Fixed] Fixed Impact headset was visible in first person

[Fixed] Potential fix for no damage from GBU12 CAS GM module

[Fixed] Fixed user was not able to install 1p21 on svd

[Fixed] Fixed: laser devices would stop working when would cycle through their modes

[Fixed] Potential fix for incompatibility with bacon's RIS Laser Attachments (he still has to change the binding)

[Fixed] Fixed Kh-55 damage

[Fixed] Light device keyboard keybinds would conflict with AR Commanding menu as it was [`] (grave) and it was changed to [=] (equals)

[Fixed] Fixed Missing k-17 unarmed locale

[Fixed] Fixed geometry for M203

[Fixed] Warheads for 30mm and damage

[Fixed] AKSU muzzle flash

[Fixed] Readded RPK74M custom animation graph in order to fix bipod issue

[Fixed] Fixed some log error messages

[Fixed] Fixed wrong PSO and other dovetail attachments position on RPK-74M

[Fixed] Accuracy on gvozdika and 2a42

[Fixed] Fixed wrong clothing type of Tactical Pants

[Fixed] Fixed wrong clothing type of BDU pants

[Fixed] Fixed wrong deflated model of crye shirt

[Fixed] Fixed missing SNIPE-IR reticle

[Fixed] Fixed weapon on back settings when different combo of items were attached to 6B45

[Fixed] Fixed broken SNIPE IR description

Deleted

[Removed] Temporary removed K17 (again, sorry)

[Removed] Removed AN/PRC-152 and its attachments from the arsenal until they will be fixed

[Removed] Vanilla gamemats

[Removed] Removed ability to install PSO on AKS-74UN

0.6.1657

Release Meta Information

Built from Revision: 1657

Date: Thursday, November 16, 2023

Revisions Since Last: 6 (1651)

Changes: 1 additions, 1 improvements, 2 fixes and 0 deletions.

Added

[Added] Added 40mm M585, XM663 and XM664 Star cluster signal rounds

Improved

[Improved] Adjusted position of 40mm round in M203 grenade launcher

Fixed

[Fixed] Fixed being able to adjust HDR brightness when NVG was turned off

[Fixed] Wrong k-17 faction affiliation

Deleted

0.6.1651

Release Meta Information

Built from Revision: 1651

Date: Sunday, November 12, 2023

Revisions Since Last: 24 (1627)

Changes: 8 additions, 6 improvements, 3 fixes and 0 deletions.

Added

[Added] Unarmed K-17

[Added] K-17 Berezhok without camo

[Added] K-17 Epoch without camo

[Added] K-17 Unarmed without camo

[Added] K-17 Berezhok tan paint

[Added] K-17 Epoch tan paint

[Added] K-17 Unarmed tan paint

[Added] PGO-7V3 sight

Improved

[Improved] Added wreck model for k-17 epoch

[Improved] Added wreck model for k-17 berezhok

[Improved] Added PGO-7V3 into arsenal; fixes #568

[Improved] MSV AT guy now has RPG with PGO-7V3 by default

[Improved] Improved gray MI-8 texture and Decals

[Improved] Increasing illuminator cone angle will now reduce its perceived brightness (affects ANPEQ15/16

Fixed

[Fixed] Fixed wrong attachment type on 1p21 and 1pn93SVD

[Fixed] Fixed K-17 suspension

[Fixed] Fix possible null pointer exception in LRF

Deleted

0.6.1627

Release Meta Information

Built from Revision: 1627

Date: Wednesday, November 8, 2023

Revisions Since Last: 59 (1568)

Changes: 9 additions, 16 improvements, 8 fixes and 1 deletions.

Added

[Added] Added interior to k-17 (WIP)

[Added] Added more animations to k-17

[Added] Added WaveBreaker animation

[Added] Added Turn on interior light action to k-17

[Added] Added Open ramp action to k-17

[Added] Added screens and gauges to k-17 interior

[Added] Orion GPS

[Added] Added IL-76 With lights turned on BUT without engine sound

[Added] Water erase to K17

Improved

[Improved] Improved k-17 armor colliders

[Improved] Improved k-17 textures

[Improved] Added flame on engine start to t-14

[Improved] Added flame on engine start to k-17

[Improved] Added lock/unlock rear top hatch action to k-17

[Improved] Added proper naming of IL-76

[Improved] Added proper icons for various IL-76; closes #555

[Improved] Improved t-14 explosion particle

[Improved] Improved engine start particle

[Improved] Improved 1P90 texture

[Improved] Improved NPZ Universal mount texture

[Improved] T14 Suspension, Brakes and Engine simulations

[Improved] K17 Suspension and Engine

[Improved] 2S1 Suspension

[Improved] Proc anim for K17 for trim vane and propellers

[Improved] Changed NVG controller key bind to 2xRDpad

Fixed

[Fixed] Fixed MSV spawn points in Combat Ops

[Fixed] Fixed NPP strelok goggles being present in weapon arsenal crate

[Fixed] RpcError caused by AN/PRC-152 when item was spawned

[Fixed] Wrong roughness on T14 rubber mudflaps; fixes #553

[Fixed] Hierarchy spam on k17

[Fixed] NVG would prevent players from opening the map when they would spawn with loadout that had NVG; fixes #540

[Fixed] Player no longer able to open k-17 ramp from outside

[Fixed] Fixed broken vehicle night vision

Deleted

[Removed] Obsolete version of IL-76

0.6.1589

Release Meta Information

Built from Revision: 1589

Date: Friday, November 3, 2023

Revisions Since Last: 5 (1584)

Changes: 0 additions, 2 improvements, 3 fixes and 0 deletions.

Added

Improved

[Improved] Added flame on engine start to t-14

[Improved] Added flame on engine start to k-17

Fixed

[Fixed] Wrong roughness on T14 rubber mudflaps; fixes #553

[Fixed] Hierarchy spam on k17

[Fixed] NVG would prevent players from opening the map when they would spawn with loadout that had NVG; fixes #540

Deleted

0.6.1584

Release Meta Information

Built from Revision: 1584

Date: Thursday, November 2, 2023

Revisions Since Last: 5 (1579)

Changes: 6 additions, 2 improvements, 0 fixes and 0 deletions.

Added

[Added] Added interior to k-17 (WIP)

[Added] Added more animations to k-17

[Added] Added WaveBreaker animation

[Added] Added Turn on interior light action to k-17

[Added] Added Open ramp action to k-17

[Added] Added screens and gauges to k-17 interior

Improved

[Improved] Improved k-17 armor colliders

[Improved] Improved k-17 textures

Fixed

Deleted

0.6.1579

Release Meta Information

Built from Revision: 1579

Date: Thursday, November 2, 2023

Revisions Since Last: 1 (1578)

Changes: 0 additions, 0 improvements, 1 fixes and 0 deletions.

Added

Improved

Fixed

[Fixed] RpcError caused by AN/PRC-152 when item was spawned

Deleted

0.6.1578

Release Meta Information

Built from Revision: 1578

Date: Thursday, November 2, 2023

Revisions Since Last: 10 (1568)

Changes: 0 additions, 0 improvements, 2 fixes and 0 deletions.

Added

Improved

Fixed

[Fixed] Fixed MSV spawn points in Combat Ops

[Fixed] Fixed NPP strelok goggles being present in weapon arsenal crate

Deleted

0.6.1568

Release Meta Information

Built from Revision: 1568

Date: Wednesday, November 1, 2023

Revisions Since Last: 2 (1566)

Changes: 0 additions, 0 improvements, 1 fixes and 1 deletions.

Added

Improved

Fixed

[Fixed] Fixed issue that caused RpcErrorspam with laser devices; fixes #551

Deleted

[Removed] Removed 'point aiming' from laser devices

0.6.1566

Release Meta Information

Built from Revision: 1566

Date: Wednesday, November 1, 2023

Revisions Since Last: 1 (1565)

Changes: 0 additions, 1 improvements, 0 fixes and 0 deletions.

Added

Improved

[Improved] Updated RHS AK74M animation graph - work on #506

Fixed

Deleted

0.6.1565

Release Meta Information

Built from Revision: 1565

Date: Tuesday, October 31, 2023

Revisions Since Last: 1 (1564)

Changes: 0 additions, 0 improvements, 1 fixes and 0 deletions.

Added

Improved

Fixed

[Fixed] Fixed missing GUID in definition of parent world of USMC vs MSV Combat Ops scenario

Deleted

0.6.1564

Release Meta Information

Built from Revision: 1564

Date: Tuesday, October 31, 2023

Revisions Since Last: 11 (1553)

Changes: 0 additions, 3 improvements, 6 fixes and 1 deletions.

Added

Improved

[Improved] Light device shortcuts now on screen; fixes #382

[Improved] Added MPL-50 Carrier to 6b45 Rifleman and 6B45 Officer

[Improved] Updated USMC vs MSV combat ops scenario

Fixed

[Fixed] Bullets now make hit effect on IL-76 UN; fixes #276

[Fixed] Fixed RPK-74M falling through ground when dropped

[Fixed] Fixed weapon position on back while wearing 6b45

[Fixed] Fixed MRDS SU-230 having a different FOV than the normal version

[Fixed] Wrong weapon position on back when suharka backpack equipped

[Fixed] Fixed APS sounds (somewhat)

Deleted

[Removed] Removed Sukharka type 3

0.6.1553

Release Meta Information

Built from Revision: 1553

Date: Saturday, October 28, 2023

Revisions Since Last: 3 (1550)

Changes: 0 additions, 4 improvements, 3 fixes and 0 deletions.

Added

Improved

[Improved] Changed NVG illuminator toggle controller binding to 2xDDown; fixes #511

[Improved] Changed light device on/off toggle controller binding to 2xDLeft

[Improved] Changed light device mode switch controller binding to 2xDRight

[Improved] Changed light device hold for fire controller binding to Hold DLeft

Fixed

[Fixed] Fixed 2S1 for 1.0.0; fixes #524

[Fixed] 2S1 now facing correct way when placed via GM; fixes #494

[Fixed] Fixed some physics error span for 2S1 external components

Deleted

0.6.1550

Release Meta Information

Built from Revision: 1550

Date: Saturday, October 28, 2023

Revisions Since Last: 2 (1548)

Changes: 0 additions, 2 improvements, 0 fixes and 0 deletions.

Added

Improved

[Improved] Set armor plates sim to NONE (potential fps improvement)

[Improved] Changed all accessory items sim state to NONE via overriding vanilla one

Fixed

Deleted

0.6.1548

Release Meta Information

Built from Revision: 1548

Date: Saturday, October 28, 2023

Revisions Since Last: 6 (1542)

Changes: 0 additions, 1 improvements, 5 fixes and 0 deletions.

Added

Improved

[Improved] M27 now uses mag with puller by default

Fixed

[Fixed] M4A1 GL would spawn without GL if it was part of a saved loadout; fixes #543

[Fixed] Fixed broken IL-76 sound; fixes #542

[Fixed] Fixed broken Icon reference for T14 Smoke Launcher

[Fixed] Removed broken key binding

[Fixed] Fixed error on looking at K17 through GM camera; fixes #530

Deleted

0.6.1542

Release Meta Information

Built from Revision: 1542

Date: Thursday, October 26, 2023

Revisions Since Last: 1 (1541)

Changes: 0 additions, 0 improvements, 0 fixes and 0 deletions.

Added

Improved

Fixed

Deleted

0.6.1541

Release Meta Information

Built from Revision: 1541

Date: Thursday, October 26, 2023

Revisions Since Last: 8 (1533)

Changes: 0 additions, 1 improvements, 1 fixes and 1 deletions.

Added

Improved

[Improved] Updated RHS Conflict template

Fixed

[Fixed] M713, M715 and M716 will now emit their smoke for about 25s

Deleted

[Removed] Obsolete meta files

0.6.1533

Release Meta Information

Built from Revision: 1533

Date: Thursday, October 26, 2023

Revisions Since Last: 2 (1531)

Changes: 0 additions, 1 improvements, 0 fixes and 0 deletions.

Added

Improved

[Improved] Tweaked T1 dot size

Fixed

Deleted

0.6.1531

Release Meta Information

Built from Revision: 1531

Date: Wednesday, October 25, 2023

Revisions Since Last: 1 (1530)

Changes: 0 additions, 0 improvements, 1 fixes and 0 deletions.

Added

Improved

Fixed

[Fixed] Fixed crash of showcase scenario

Deleted

0.6.1530

Release Meta Information

Built from Revision: 1530

Date: Wednesday, October 25, 2023

Revisions Since Last: 7 (1523)

Changes: 0 additions, 1 improvements, 2 fixes and 0 deletions.

Added

Improved

[Improved] Added Russian flag and plugged it into faction config

Fixed

[Fixed] Fixed game master showcase scenario

[Fixed] One more fix to GM showcase scenario

Deleted

0.6.1523

Release Meta Information

Built from Revision: 1523

Date: Wednesday, October 25, 2023

Revisions Since Last: 24 (1499)

Changes: 10 additions, 5 improvements, 6 fixes and 0 deletions.

Added

[Added] Added AN/PEQ-15 in black and tan variants; fixes #137

[Added] Added tan Spectre-DR; fixes #534

[Added] M4A1 5.56 Rifle

[Added] M4A1 SOPMOD Block II 5.56 Rifle

[Added] M4A1 5.56 Rifle with M203 GL

[Added] M4A1 SOPMOD Block II 5.56 Rifle with M203 GL

[Added] M4A1 5056 Rifle with KAC iron sights

[Added] Added M713, M715 and M716 marker rounds to the USMC arsenal

[Added] Tan SU230s to USMC arsenal

[Added] Faradey 1085 boots to MSV arsenal

Improved

[Improved] Added AN/PRC-152 parts to arsenal

[Improved] Improved AN/PEQ-15 scale and textures

[Improved] Armed USMC grenadiers with M4A1 w/M203

[Improved] Added 7N25 9x18mm round for APS

[Improved] AN/PEQ-15 mode operations according to conops

Fixed

[Fixed] Moved ammo type information to the top left corner in order to accommodate item supply cost (which was presented on top of it since 1.0)

[Fixed] Wrong position for bottom attachment on M4A1

[Fixed] Temporary fix for arsenal spamming FFA action items missing

[Fixed] Fixed broken AN/PEQ-16 inheritance

[Fixed] Fixed AN/PEQ-15 knob animations

[Fixed] Wrong collider configuration of M4A1

Deleted

0.6.1499

Release Meta Information

Built from Revision: 1499

Date: Friday, October 20, 2023

Revisions Since Last: 8 (1491)

Changes: 0 additions, 0 improvements, 4 fixes and 0 deletions.

Added

Improved

Fixed

[Fixed] ButtStock position on an-94

[Fixed] ButtStock wrong attachment type

[Fixed] Wrong turret armor rig

[Fixed] Fixed M88 Flora & VSR uniforms are now using correct materials even when armored vest is worn

Deleted

0.6.1491

Release Meta Information

Built from Revision: 1491

Date: Friday, October 20, 2023

Revisions Since Last: 9 (1482)

Changes: 0 additions, 2 improvements, 2 fixes and 0 deletions.

Added

Improved

[Improved] T14 Ammo Rack damage

[Improved] Added Jerry can, repair & first aid kits to MSV & USMC arsenals

Fixed

[Fixed] T14 driver get in getting stuck

[Fixed] Fixed more Log Console errors

Deleted

0.6.1482

Release Meta Information

Built from Revision: 1482

Date: Thursday, October 19, 2023

Revisions Since Last: 11 (1471)

Changes: 0 additions, 2 improvements, 3 fixes and 0 deletions.

Added

Improved

[Improved] M4A! Carry handle is now detachable

[Improved] Updated RHS MSV vs FIA Combat Ops scenario

Fixed

[Fixed] Removed fault remaps

[Fixed] Fixed (once again) bad remaps on helmets

[Fixed] Fixed SPG-9 Log Console errors

Deleted

0.6.1471

Release Meta Information

Built from Revision: 1471

Date: Thursday, October 19, 2023

Revisions Since Last: 5 (1466)

Changes: 0 additions, 3 improvements, 2 fixes and 0 deletions.

Added

Improved

[Improved] Moved to a brand new server (this is a test message, ignore)

[Improved] Added wrenches to USMC & MSV arsenals

[Improved] Reduced weight of Azart radio

Fixed

[Fixed] Removed the ability to attach a picatinny rail scope to the M4A1 (the one with a carry handle).

[Fixed] Fixed duplicated radio on EMR SL loadout

Deleted

0.6.1466

Release Meta Information

Built from Revision: 1466

Date: Wednesday, October 18, 2023

Revisions Since Last: 3 (1463)

Changes: 0 additions, 2 improvements, 0 fixes and 0 deletions.

Added

Improved

[Improved] Added M4A1 and M4A1 BLOCK II to the USMC arsenal

[Improved] Added ETool to the USMC and MSV arsenal

Fixed

Deleted

0.6.1463

Release Meta Information

Built from Revision: 1463

Date: Wednesday, October 18, 2023

Revisions Since Last: 1 (1462)

Changes: 1 additions, 0 improvements, 0 fixes and 0 deletions.

Added

[Added] Added mission config file for RHS Arland Conflict scenario

Improved

Fixed

Deleted

0.6.1462

Release Meta Information

Built from Revision: 1462

Date: Wednesday, October 18, 2023

Revisions Since Last: 7 (1455)

Changes: 1 additions, 6 improvements, 1 fixes and 0 deletions.

Added

[Added] Added Arland version of RHS Conflict (WIP)

Improved

[Improved] Updated Everon version of RHS Conflict

[Improved] Tweaked EMR loadouts

[Improved] Configured deployment points on M4A1

[Improved] Updated Vehicle entity catalogs - temporarily removed T14 & K17 from the list

[Improved] Updated Conflict faction configs

[Improved] Updated Conflict faction configs again

Fixed

[Fixed] One layer too much in Arland RHS Conflict

Deleted

0.6.1455

Release Meta Information

Built from Revision: 1455

Date: Tuesday, October 17, 2023

Revisions Since Last: 12 (1443)

Changes: 0 additions, 4 improvements, 10 fixes and 0 deletions.

Added

Improved

[Improved] T-14 Turret rotation speed

[Improved] Added supply storage to K-17

[Improved] T14 ERA protection

[Improved] Added ETool to the USMC and MSV loadouts

Fixed

[Fixed] Brought back missing RHS tab in controls section of settings

[Fixed] Spelling error in NV gain reset button display name

[Fixed] NPE when user would try to adjust NV gain

[Fixed] Fixed faulty refs to bad Icons in Weapons

[Fixed] Fixed faulty refs to sounds in vehicles

[Fixed] Smoke Launchers on T14

[Fixed] T14 Fuel tank sizes

[Fixed] K17 Fuel tank size

[Fixed] Missing HE ammo explosion effects

[Fixed] T14 Damage manager

Deleted

0.6.1443

Release Meta Information

Built from Revision: 1443

Date: Monday, October 16, 2023

Revisions Since Last: 18 (1425)

Changes: 8 additions, 3 improvements, 5 fixes and 0 deletions.

Added

[Added] Covered ACH & MICH base models and textures

[Added] Added ACH and MICH covered helmets

[Added] Added placeholders for remaining ACH and MICH variants (lacking texture for OCP and M81 Early variants.)

[Added] Added DCU, M81 and UCP versions of covered ACH

[Added] Added Desert MARPAT version of MICH

[Added] Sounds to T14 commander turret

[Added] Stock Fold Animation to AN-94 Railed

[Added] Stock Fold Animation RPK-74M

Improved

[Improved] Radial menu now works on scenario restart in Workbench, possibly improving stability in other use-cases as well

[Improved] T-14 Turret armor split into multiple destructible pieces

[Improved] Updated RHS Conflict scenario (WIP)

Fixed

[Fixed] Fixed weird AO overruns on T14 textures; fixes #458

[Fixed] Fixed RPK-74M falling through the ground; fixes #519

[Fixed] Reverted specialized headphone helmets back into the Arsenal to recover loadout saving

[Fixed] T14 for 1.0; fixes #493, #501, #505, #517, #522

[Fixed] K17 for 1.0 release; fixes #499, fixes #504, fixes #518

Deleted

0.6.1425

Release Meta Information

Built from Revision: 1425

Date: Saturday, October 14, 2023

Revisions Since Last: 5 (1420)

Changes: 2 additions, 2 improvements, 3 fixes and 0 deletions.

Added

[Added] Gray version of MI-8

[Added] "Kalosha" for ak

Improved

[Improved] Stock folding is now smooth instead of immediate change of state

[Improved] Improved null pointer safety in LRFs

Fixed

[Fixed] Broken PDU4 and Vector 21 prefabs; fixes #508

[Fixed] Fixed dead PDU and Vector; fixes #520

[Fixed] Ammo type labels in inventory no longer support long strings; fixes #509

Deleted

0.6.1420

Release Meta Information

Built from Revision: 1420

Date: Friday, October 13, 2023

Revisions Since Last: 4 (1416)

Changes: 4 additions, 3 improvements, 4 fixes and 0 deletions.

Added

[Added] Camo Arsenal URAL-4320

[Added] Camo Engineering URAL-4320

[Added] Camo Ammo URAL-4320

[Added] Camo Repair URAL-4320

Improved

[Improved] Made RHS arsenals self sustainable and infinitive

[Improved] Added more wind influence to Tucha smoke particle

[Improved] Removed eyecup from 1p86

Fixed

[Fixed] Fixed M27IAR & M4 hand animations in exp build

[Fixed] Fixes to scripts after 1.0 API changes

[Fixed] Minor fix to RHS20 Patch

[Fixed] Urals

Deleted

Last updated